Razzmatazzz / ValheimServerWarden

Manage one or more Valheim dedicated server instances.
GNU General Public License v3.0
38 stars 4 forks source link

Problem from update 0.4.0 to the 0.4.5 #17

Closed tuvok81 closed 3 years ago

tuvok81 commented 3 years ago

Hey,

  1. when i update the Tool than i get this window.. grafik

  2. i go to "manual"

  3. when i go to "Default Server Path" the Tool will closed without errors. grafik

3b. the Windows Protokoll

Application: Valheim Server Warden.exe CoreCLR Version: 5.0.321.7212 .NET Version: 5.0.3 Description: The process was terminated due to an unhandled exception. Exception Info: System.ArgumentException: The path is empty. (Parameter 'path') at System.IO.Path.GetFullPath(String path) at System.IO.FileInfo..ctor(String originalPath, String fullPath, String fileName, Boolean isNormalized) at System.IO.FileInfo..ctor(String fileName) at ValheimServerWarden.MainWindow.btnServerPath_Click(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.Controls.Primitives.ButtonBase.OnClick() at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run() at ValheimServerWarden.App.Main()

  1. and why lost the tool the Path? i have add this to the older versions?
SkOODaT commented 3 years ago

im seeing the same issues ... cannot browse for directories now it crashes not sure if 1 of the bugfixes included the player list either i saw alot of strangeness with it after vsw-0.4.1.0 was the last really good working version for me

Razzmatazzz commented 3 years ago

That crash should be fixed in the latest version.

@SkOODaT Can you be more specific about the "strangeness" you've experienced with the player list? It's exceedingly difficult to troubleshoot something that vague.

SkOODaT commented 3 years ago

@SkOODaT Can you be more specific about the "strangeness" you've experienced with the player list? It's exceedingly difficult to troubleshoot something that vague.

i was seeing players get doubled or when one disconnected, or players weren't listed etc, just incorrect list, started after vsw-0.4.1.0 ill try your newest ver tho see if the bug fixes , fixed it

Razzmatazzz commented 3 years ago

Please turn on the raw server logging option and then provide that log for a session when you see any of those kinds of issues.

SkOODaT commented 3 years ago

i have the logging on already as i use a node html page to show status too, since it reads from the same place thats how i noticed lol, im running your latest now it seems to be ok ... ill keep my eyes open tho and if it happens again ill grab ya a log