Closed SoapyMan closed 5 months ago
The good news is it need a very simple fix.
You forgot to nullify the instance in case of a socket disconnect like this:
I will try out the github fork system to see if I can pr it.
Fixed in dcd973a2a1f45808d04f68c45c12dcdae6559fd6
This results game crash when they try to search public sessions. Game reports about many sessions found even if there are no players playing.