Open KTibow opened 7 months ago
Something about this feels odd. Everything has some form of feedback and you feel under control, but when hovering over the list items, it feels empty:
https://github.com/ReVanced/revanced-website/assets/13122796/2f99fa91-5daf-4ac1-8f6d-af4df0d82585
Discord for example gives similar visual clues by dimming the background even though theres no interactivity with the item itself but just some action buttons:
https://github.com/ReVanced/revanced-website/assets/13122796/c0cbc96b-02f2-4cdc-bc89-155fc69a0f4d
In the case of discord, there is a form of interactivity which is the right click/context menu, but I agree that it feels empty
I'd argue we have interactivity with the package chip, but I can see the UX issue with showing visual cues for interaction when the item is not really interactable, but yes, it feels empty.
I'd argue that while removing hover effects makes it feel less interesting, it emphasizes that it's less of something to put your mouse over and more a static list. This increases semantic alignment - static elements are, well, static, and expandable items are easily noticed.
re: discord hover: you can right click on the hovered message, so the hover makes sense there re: package chip: the only time a hover effect for it should show up is when you're hovering on the clickable part. the whole card isn't the clickable part.