Open BenLubar opened 1 year ago
New concept for this one, taking inspiration from Helldivers:
It's a really big, heavily armored bug. Takes less damage from glancing attacks. That is, if your bullet is aiming at the center of the hitbox, it will do significantly more damage than one that is rotated 45 degrees from there. That also means that splash damage from grenades and damage over time from the fire weapons is almost nothing; you need to hit it directly for the damage.
Charges and does a lot of damage when it hits, but has a long recovery time if it hits a wall and a charging meatbug counts as a projectile. That is, the new weapons that block projectiles can stop it, and a rolling rolling will ignore the collision. (If we ever do projectile absorption, it'll just get blocked, not absorbed.)
Maybe we could do a variant (like how some drones can jump; and still taking inspiration from Helldivers here) where instead of charging it does the queen tentacle dive attack.
An enemy that would be important for the marines to focus their attacks on, like the TF2 tank.