Primary weapon that allows the marine to hack if they cannot normally, or makes hacks easier in some way if they can. No ammo requirement, like the chainsaw. Picking up this weapon can cancel a "no tech marines" failure state if done during the countdown. We might want to have special logic to make the timer longer if this or the revive tool weapon are in the mission.
Primary weapon that allows the marine to hack if they cannot normally, or makes hacks easier in some way if they can. No ammo requirement, like the chainsaw. Picking up this weapon can cancel a "no tech marines" failure state if done during the countdown. We might want to have special logic to make the timer longer if this or the revive tool weapon are in the mission.