ReactiveDrop / reactivedrop_public_src

Alien Swarm: Reactive Drop game source code and issue tracker.
https://reactivedrop.com
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Reduction - Fallen City: Win denied by shieldbug blocking train door #731

Closed WhenTanksFly closed 7 months ago

WhenTanksFly commented 7 months ago

darth plugus d_fallencity_shieldblock_t10500.zip I tried to melee-push it, but it had nowhere to be knocked away due to all space around it already being taken by drones. I suppose the mission completion trigger could be changed to not depend on door closure, and instead activate X seconds after all alive marines assembled at finish.

In retrospec, there might've been some way to hit drones via gl without killing self by aiming outside...

BenLubar commented 7 months ago

@jhh8 can we set the door to ignore things in its way? or hurt the shieldbug?

jhh8 commented 7 months ago

Timer for mission completion sounds easier, you can also run out while its closing and softlock. Also would make speedruns more consistent

jhh8 commented 7 months ago

Will have to write a script to see how long the door takes to close to get the timing right