As mentioned back in #27 , at times marine bots run away back through the labyrinth or ram a dead end's pipes instead of just following me through the already disabled crush machine.
d_lanavents_spacemarines-vs-press_t4000.zip Trying various solutions for several minutes - auto follow, repeatedly pressing "Go", and the single bot mover ability. Only the latter is any reliable, and only when the destination isn't too far.
In Lana's Sewer there's a similar environmental hazard at the very beginning, and there bots stop before the danger zone and stay for a bit until it is solved, then proceed towards players as normal - would be nice to have the same behavior at the labyrinth map's press.
As mentioned back in #27 , at times marine bots run away back through the labyrinth or ram a dead end's pipes instead of just following me through the already disabled crush machine. d_lanavents_spacemarines-vs-press_t4000.zip Trying various solutions for several minutes - auto follow, repeatedly pressing "Go", and the single bot mover ability. Only the latter is any reliable, and only when the destination isn't too far.
In Lana's Sewer there's a similar environmental hazard at the very beginning, and there bots stop before the danger zone and stay for a bit until it is solved, then proceed towards players as normal - would be nice to have the same behavior at the labyrinth map's press.