ReactiveDrop / reactivedrop_public_src

Alien Swarm: Reactive Drop game source code and issue tracker.
https://reactivedrop.com
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J5 Connector & Silent Station: Add teleport triggers for bots when players jump down to progress the mission? #744

Open WhenTanksFly opened 3 months ago

WhenTanksFly commented 3 months ago

Such as at the beginning of Accident 32's Confined Facility, where bots teleport to team when the first human player jumps down to the next map section.

In Lana's Sewer they just proceed into the push trigger like players, and get pushed down like players, so there is no problem. In Reduction's Silent Station bots will initiate the "I can't walk to team, let's teleport" protocol on their own at some point, though they risk being deleted by the back horde meanwhile. Assuming their teleport ability is not disabled by a challenge.

In Accident 32's J5 Connector it's the worst: near the top-right biomass are two one-way paths that connect the north part of the map with the central upper floor part, both require falling half a marine's height. Bots can't auto-follow and don't teleport themselves, which automatically means death for them 1/3 through the mission unless manually swapped to with F-keys. While there's no strict no-return point as it's not a linear mission, I'd still want them to teleport to me whenever I pass any of the jumps. Unsure for abuse potential, but it'd be better than the current state anyhow. If all else fails, could just remove the onewayness and make a normal walkable passage there somewhere.