ReactiveDrop / reactivedrop_public_src

Alien Swarm: Reactive Drop game source code and issue tracker.
https://reactivedrop.com
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Reduction - Stowaway: Make beginning always quick regardless of damaging door #747

Open WhenTanksFly opened 6 months ago

WhenTanksFly commented 6 months ago

Currently, time required to get out of the starter wagon depends on how quickly team destroys the healthbarless blackness behind the door. When I just press myself against the exit and not attack, the room lets me out after about 8 seconds. If I unload heavy rifle alt + amp into the doorway or chainsaw it, I can move through the exit at 4th second. Melee it without melee bonus and without power fist, 6.5s. I have no idea how the average player going for the speedrun achievement would know to shoot a non-outstanding object during what seems to be a scripted eversame event. Besides, Reduction is generally soulsappingly slow, and this is an opportunity to reduce the wait.

WhenTanksFly commented 1 month ago

Turns out it has the the exact same stats as Dead City's rogue turrets in 4th mission:

150 HP, 0.5x non-shotgun bullet damage, 1.5x non-Saw melee, 1.25x explosions. Immune to ignition but not direct fire damage.

Still, it should just auto die after 4s.