the change I'd like to see is for the "mission failed"/mission completed" splash screen to take 1.5-2s at most - it currently takes 5s and then the button "next" is hidden for no reason at all for another 3s
the tip on the "mission failed" screen is already duplicated onto the minimap/graphs screen, so nothing is lost
Perhaps then all those workarounds like fast restart convars wouldn't be such a big deal.
Not as bad as Deep Rock Slogfestic's, but still.
Perhaps then all those workarounds like fast restart convars wouldn't be such a big deal.