Real-Gecko / BornToBe

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Crash On World Gen #2

Closed SammyMcBlu closed 5 years ago

SammyMcBlu commented 6 years ago

Here's the crash report:

crash-2018-06-16_21.41.26-server.txt

I'm not sure exactly why it crashed but I had this mod installed on a save game and it worked fine. Then I made a new world and it crashed. The only relatable mods I have that may interfere with this one are Configurable Villager Doors to Ratio, MoVillages, and Villager Trades.

Real-Gecko commented 6 years ago

What's your exact setup?

Flytre commented 6 years ago

I'm getting the same thing... without Villager Doors Ratio or MoVillages

Real-Gecko commented 6 years ago

Upload the full MC log after crash.

Reassembly commented 6 years ago

Just had (almost) the same crash - not many relevant mods in common with the OP aside from Villager Trade Tables. Didn't happen for me when generating a new world, but when approaching a village for the first time in my current world. Same NullPointerException at the same line in the same class, though.

Crash log: https://paste.dimdev.org/aduxixerus.mccrash

ghost commented 6 years ago

I just had the same thing as Reassembly and the OP, including the line 60 crash. I won't bother with the log, you've got 2. I'm doing the whittle down from a million modpack design and I have a stupid number of mods. Some of which are proving to be stupid. ;)

ghost commented 5 years ago

maybe run Minecraft with fewer mods?

uhmbye commented 5 years ago

Having the same issue, I've removed Born in a Barn, Snow Village, etc. Still having the issue afterwards. I think it's a problem with Born to Be and not a conflict.

crazyirishwrencher commented 5 years ago

crash-2018-12-11_02.07.54-server.txt Same. Crashed upon village approach.

Real-Gecko commented 5 years ago

For those who're still interested in having non vanilla villagers from VTT read this comment.