I've been using this library for my game and it has worked great but I'm communicating with a Bluetooth device it would be useful if my promises could wait for other, on-going promises to finish before new commands are issued(through promises). I don't see anything in the documentation about chaining multiple promises that aren't all connected at one call location. Is that even possible with this?
Is it possible to build a promise queue like http://erictrinh.com/posts/promise-queues ? Any examples?
I've been using this library for my game and it has worked great but I'm communicating with a Bluetooth device it would be useful if my promises could wait for other, on-going promises to finish before new commands are issued(through promises). I don't see anything in the documentation about chaining multiple promises that aren't all connected at one call location. Is that even possible with this?