RealityMachina / Basic-Panic-System

ModTek mod that adds a basic panic system for MechWarriors (this includes the AI) into the game.
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Additions to the mod for the future #3

Open RealityMachina opened 6 years ago

RealityMachina commented 6 years ago

Currently thoughts are around:

RealityMachina commented 6 years ago

Added weaponless check for roll in v0.4.1

In addition to previously mentioned stuff, also thinking of:

TimeDiver0 commented 6 years ago

Don't suppose it's possible to force the unit to fall onto its back, as if destroyed/knocked down, once the pilot ejects?

Having an abandoned unit just standing around, yet unable to interact with is kinda immersion breaking.

RealityMachina commented 6 years ago

It uses the same mechanics as normal ejections do: sometimes the idle animation for a mech whose pilot has ejected doesn't play, though I'll need to do testing with the normal ejection system to see if it's a bug on my end or with how the game handles animation transitions.

RealityMachina commented 6 years ago

Add minimum armour damage check if no structure damage was done in an attack, to avoid rolling for panic on something that just scratched the paint.

Will probably bump mod to a 1.0 release since it seems pretty stable now.