issues
search
RealityMachina
/
Scaling-Cantrips
Blah blah forbidden D&D 5e stuff
MIT License
10
stars
9
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Startup problem with 1.5.8.
#20
patrikucarlsson
closed
2 weeks ago
2
Modifying cantrips with metamagic
#19
imivoltz
opened
9 months ago
0
Fixed the info.json
#18
Teraunce
closed
1 year ago
0
info.json error.
#17
Teraunce
opened
1 year ago
2
Fixing Weirdness
#16
Teraunce
closed
1 year ago
0
fix beta 2.10 issues
#15
LadyRadia
closed
1 year ago
0
Suggestion
#14
alith
opened
1 year ago
0
Mod outdated all Spells in my Spellbook disapear.
#13
Raelaryn
opened
1 year ago
0
What is _public.dll
#12
ForbAvalon
closed
1 year ago
0
Stuck Startup Screen with Beta 1.2
#11
Ner013
opened
2 years ago
2
Fix incorrect wizard feat GUID
#10
dhavard
closed
2 years ago
0
New update broke it?
#9
mjones1052
closed
2 years ago
3
Cantrips added at every level
#8
mjones1052
closed
2 years ago
2
Cantrip expert on all feat lists
#7
mjones1052
closed
2 years ago
2
Firebolt not adding to the Thassilonian Specialist cantrip sets by default.
#6
Amariithynar
closed
2 years ago
3
Setting UI?
#5
Jayshua83
closed
3 years ago
2
Cross Classing Multiple Cantrips
#4
Jayshua83
opened
3 years ago
1
Unholy Zap is modeled after Wizard elemental cantrips or Disrupt Undead, not a Negative Energy version of Divine Zap as implied.
#3
Amariithynar
closed
3 years ago
1
Due to Unity Mod Manager load order, Tabletop Tweaks overrides Scaling Cantrips.
#2
Amariithynar
closed
3 years ago
5
Highest Caster Level blueprint ignores whether cantrip exists in other spellbooks
#1
RealityMachina
opened
3 years ago
6