Open Username-N00b-is-not-available opened 1 year ago
We still have work to do :)
C3M0_A: (8582, 19473) flat misalignment.
This is sector 8338. Just needs the floor offset x -16, y 16.
C3M6_A: Near (-4937, -2437) there also is an incorrect brightness level on the floor.
Not necessarily. Just look up at the broken roof.
C3M6_B: (-1787, 3443) incorrect lighting below the beam
... and also texture clash on the sides of the beam, and crossbeam. I have fixed all issues regarding the well, and some tweaks to the well. See attached.
I've played through the whole game (except C3M0_B which I forgot) a few days ago, here are some observations. Some of them might be duplicates of existing issues. I played on the lowest skill and on predefined visual settings 'low'.
burningbarrelboa
has incorrect scale, it is too large. Fixed since this report.SuperShield
on.Tyrfing
on (-18535, 1972) for some reason. Near (-4937, -2437) there also is an incorrect brightness level on the floor. 1st point - hidden under an icy rock so cannot be obtained and 2nd point , not an issue, look up.Key_RE
not removed after C3M0_A, it is present in the inventory into C3M6_B.Tyrfing
, not sure. He was counted as living, preventing 100%: