Realm667 / WolfenDoom

"WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects. Important: This repository is for development and testing purposes, you are NOT ALLOWED to use the copyrighted material for your own projects without our permission!
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[C2M1] Map is not beatable anymore (guards instantly see you) #1390

Open Tormentor667 opened 5 months ago

Tormentor667 commented 5 months ago

I think something has changed about the attention calculation. The guards instantly see you as soon as you leave the first cell. grafik

Same issue for C3M0_B by the way.

AFADoomer commented 5 months ago

This is caused by the same issue that is making all enemies more reactive than normal.

Tormentor667 commented 5 months ago

So, is there already a solution for that other issue?

AFADoomer commented 5 months ago

Not yet. I'm going to put in a full bug report later today.

Tormentor667 commented 5 months ago

Thank you

AFADoomer commented 5 months ago

This is fixed in the current GZDoom codebase. Development builds from github only, unfortunately.