Realm667 / WolfenDoom

"WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects. Important: This repository is for development and testing purposes, you are NOT ALLOWED to use the copyrighted material for your own projects without our permission!
http://boa.realm667.com
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Can't run boa anymore with gzdoom 4.11 #1397

Closed x3003 closed 2 months ago

x3003 commented 2 months ago

There are still some issues with gzdoom 4.12+ and because of that you might wanna go back to 4.11. But, you can't run boa anymore w/ 4.11, but it does work w/ 4.13 pre 19 This issue is there from the built from 24/04+, as the one from 22/04 still works as expected.

Script error, "boa_c3.pk3:scripts/decorate/items/keys.zs" line 36: Call to unknown function 'ShareItemWithPlayers'

Tormentor667 commented 2 months ago

We will have to switch to 4.13 anyway so switch to a pre release

x3003 commented 2 months ago

Could be, but there are still some issues to resolve w/ gzdoom before doing a pre release anyway.

Like: https://github.com/Realm667/WolfenDoom/issues/1370 and: https://github.com/Realm667/WolfenDoom/issues/1377

For me (but who am I ?!) these are blockers. You can't (pre)release w/ a partially broken gzdoom.

Until then, why not disable this piece of code until the engine works a bit better...

if (Inventory.TryPickup(toucher)) { if (multiplayer && !deathmatch) { ShareItemWithPlayers(toucher); } return true; }

and enable this code later on, until all other reports got fixed ?!