Closed x3003 closed 1 month ago
Adding this one aswell. This place slows everything to a crawl, 1-2 fps, really unplayable. Before going into this location, everything worked as expected. Went back to gzdoom 4.11 (from 4.13). Same problem.
Edit:
When going back to the build from 17/04 (with gzdoom 4.11) I had a steady 35 fps. The only thing wrong, was that the lasers from the 2nd and 3rd floor weren't working.
Does this slowdown still happen after 3be068950fd7820a12e0897472730151069001fe?
I also fixed the other two tiers of lasers that are broken in your second Astrostein screenshot.
Now I get a steady 35 fps again instead of 1. So it looks fixed. Dunno if it also fixes the slowness on c2m1.
Somehow something in the config was changed. cl_capfps was set to true, capping everything to 35 fps making things slower, I didn't touch the config file for ages, so it's a mystery.....
With the git version, in c2m1, in this building playing getting very sluggish. Moving, turning, everything seems slower. In the prison and later outside, there was no such problem.