Realm667 / WolfenDoom

"WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects. Important: This repository is for development and testing purposes, you are NOT ALLOWED to use the copyrighted material for your own projects without our permission!
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sluggish inside building #1402

Closed x3003 closed 1 month ago

x3003 commented 2 months ago

With the git version, in c2m1, in this building playing getting very sluggish. Moving, turning, everything seems slower. In the prison and later outside, there was no such problem.

Screenshot_Doom_20240427_111622

Screenshot_Doom_20240427_112430

x3003 commented 2 months ago

Adding this one aswell. This place slows everything to a crawl, 1-2 fps, really unplayable. Before going into this location, everything worked as expected. Went back to gzdoom 4.11 (from 4.13). Same problem.

Screenshot_Doom_20240503_171326

Screenshot_Doom_20240503_171926

Edit:

When going back to the build from 17/04 (with gzdoom 4.11) I had a steady 35 fps. The only thing wrong, was that the lasers from the 2nd and 3rd floor weren't working.

Screenshot_Doom_20240504_012959

AFADoomer commented 2 months ago

Does this slowdown still happen after 3be068950fd7820a12e0897472730151069001fe?

I also fixed the other two tiers of lasers that are broken in your second Astrostein screenshot.

x3003 commented 2 months ago

Now I get a steady 35 fps again instead of 1. So it looks fixed. Dunno if it also fixes the slowness on c2m1.

x3003 commented 1 month ago

Somehow something in the config was changed. cl_capfps was set to true, capping everything to 35 fps making things slower, I didn't touch the config file for ages, so it's a mystery.....