Realm667 / WolfenDoom

"WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects. Important: This repository is for development and testing purposes, you are NOT ALLOWED to use the copyrighted material for your own projects without our permission!
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Crosshair is off #562

Closed x3003 closed 3 years ago

x3003 commented 3 years ago

From the start, de default crosshair is set to off. Could this set to on ? Why ? With the crosshair on makes playing that much better.

Username-N00b-is-not-available commented 3 years ago

I think it is off by default for aesthetic reasons. The crosshair option is not removed from the main options menu, you can activate/deactivate it any time you want.

mcphail commented 3 years ago

Flicking through the youtube videos which have been uploaded recently, many more are being played with a crosshair than without.

Username-N00b-is-not-available commented 3 years ago

That also means the players were easily able to activate the option. @Tormentor667, what is your opinion on this?

Tormentor667 commented 3 years ago

I agree with you @Username-N00b-is-not-available

x3003 commented 3 years ago

Well, I managed to turn it on aswell ;) But it would be nice if it was enabled by default. Then the user doesn't have to do it.

Tormentor667 commented 3 years ago

Also true ... well, I think activating it b default makes really sense after thinking about it for a while

Username-N00b-is-not-available commented 3 years ago

There are lots of options that could improve gaming experience for some users... but not for all of them at once. I love to play with cl_capfps 1 in 35FPS, @x3003 likes to use a crosshair, some people prefer to play keyboard-only, and I guess there would be a person who plays mouse-only. In such situations, which turn out to be a matter of the players' personal preference, I think it is better to ask oneself some questions before doing changes. Was there a crosshair in Wolfenstein 3-D? Was it needed there, considering the one-dimensional hit detection? Is there a need for crosshair precision in a game where an enemy has only one parallelepiped hitbox? Is the crosshair turned on in GZDoom by default? Why not? Could it be because of that the weapons are usually centered in Doom engine games? Is Blade of Agony any different?

Tormentor667 commented 3 years ago

The only reason for a crosshair is for the free mouse-aim and the autoaim being deactivated.

Username-N00b-is-not-available commented 3 years ago

OK, one more question then :-) Will the amount of people who play Blade of Agony with a controller setup that does not include a mouse be more than 50% or less?

Tormentor667 commented 3 years ago

Definitely less is my guess

x3003 commented 3 years ago

I love to play with cl_capfps 1 in 35FPS,

Only 35 ? Even on opengl I might get 50-60 sometimes ;)

That is the point of that mode: to get a lesser cap on the framerate (it is capped at 200 anyway by default IIRC) to reduce the necessary computing power; it is 35FPS because the original Doom ran in 35FPS. I use it, because the 'smoothness' of the picture is not important for me at all. The problems begin when it drops even lower :-) --N00b

Is the crosshair turned on in GZDoom by default?

The 'crosshair' options is enabled but doesn't do anything without the 'crosshair default' option. But for me, I found it easier to get into the game when I can aim for something.

Tormentor667 commented 3 years ago

Has the corrshair been activated by default now?

Tormentor667 commented 3 years ago

The crosshair is still not activated by default, can someone take care of that? (@Talon1024 @Ozymandias81 @AFADoomer )