Closed Tormentor667 closed 3 years ago
There's no info what system he's running.
Sorry, I didn't think about it.
My sistem is as follows: GPU: MSI nVidia GeForce GTX 970 CPU: Intel Core i7-4790 3,6GHz RAM: 16 GB DDR3
This error makes no sense unless the parent fire spawner actor was removed while the function was running. And I don't know how that could happen.
This should be fixed after 09a01cec944348470b9290d4e2e18f57a0321f91. I can't reproduce it easily, though.
This should be fixed after 09a01ce. I can't reproduce it easily, though.
Thanks a lot! Should I do something on my part for resolving the issue? Download a different build or edit some files?
If you'd like to, you can replace fire.zs in the boa.ipk3 file (it's just a .7z archive) with the version in the commit (full file is here), or just move/update the two lines as detailed in the commit.
Honestly, this shouldn't interfere with continued play either way; I haven't been able to reproduce this even once - I'm just trying to cover any possible case where the command in your report could possibly be passed an invalid value.
Thank you very much, the problem is fixed for me! Can't wait to continue onwards!
Thank you very much, the problem is fixed for me! Can't wait to continue onwards!
Thanks for reporting back :)
From FreddyTheMonkey (Realm667 forums):
VM execution aborted: tried to read from address zero. In function parameter "type" Called from FireSpawner. SpawnEffect at boa.ipk3: scripts/actors/effects/fire.zs, line 84 Called from FireSpawner. StateFunction.3 at boa.ipk3: scripts/actors/effects/fire.zs, line 43 Called from EffectGiver. Tick at boa.ipk3: scripts/actors/effects/miscellaneous.zs, line 97 Called from Actor. Spawn [Native] Called from state FireSpawner.3 in FireSpawner Called from Thinker.Tick [Native]
https://www.realm667.com/index.php/en/forum-board/wolfendoom-blade-of-agony/1595-crashing-after-defeating-the-boss-of-the-eisenman-mission