Realm667 / WolfenDoom

"WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects. Important: This repository is for development and testing purposes, you are NOT ALLOWED to use the copyrighted material for your own projects without our permission!
http://boa.realm667.com
254 stars 26 forks source link

C1M6: Map disappears when walking through portions of the map (HUD stays, but level goes black with grey streaks) #705

Closed sbelyea closed 3 years ago

sbelyea commented 3 years ago

Hello! Ran in to an unusual rendering issue this morning while playing through C1M6. When walking through the desert level, the HUD remains but the level turns completely black with random grey lines streaming through it. Happy to attach any add'l logs to assist with debugging! This occurs only a few steps from the start, but also occurs elsewhere throughout the map (especially what seems to be before you find a pyramid, which makes it impossible to fight/survive the Uber soldier there).

Screenshot_BoA_20210527_111247

sbelyea commented 3 years ago

Looks it was a one-time glitch. Went back to the Allied HQ and reloaded the level and the issue went away. Realized that what I'm seeing was likely the sand effects.

Thanks!