Open Username-N00b-is-not-available opened 3 years ago
Edited my three playthrough issues (put the pictures under spoilers), so they do not look like the Berlin Wall.
Damn! I'll add my issues of C3M1 if I can.
OK, post them here, I'll move them to the original post.
(moved to first post --N00b)
Thank you so much again :)
New issues regarding C3M0_A playthrough:
Crank not disappearing should be fixed after 096b6a8f514a5ab728cc84232cfbe48fe13a7ade. - AFA (20 Jun 21)
EDIT: as all of this has been transfered to the first post by @Username-N00b-is-not-available, I'll check it all in here.
@MuadDib90
All soul passages are now exactly for 11 souls.
This depends on the game's skill level. On Mein Leben it was IIRC 75 souls (you played on Mein Leben more recently, so you know better), and on easier ones it is less.
@MuadDib90
All soul passages are now exactly for 11 souls.
This depends on the game's skill level. On Mein Leben it was IIRC 75 souls (you played on Mein Leben more recently, so you know better), and on easier ones it is less.
Ah, sure! That makes sense. 😄 Thanks.
Issues reagrding [C3M3]:
@MuadDib90 1) I confirm this... The glitch will still be present after my commit, but the player will be able to un-stuck themselves out of there without switching noclip. Knowing the GZDoom portal code, it seems like an engine bug honestly, I doubt we can do much more to prevent it happening at all. 2) I thought this was fixed long ago, I might have reported it myself... Anyway fixed. 3) @Tormentor667 What is your opinion? Note that we also still have the phrase on C3M1_A.
Added 3) to first post.
@AFADoomer @Talon1024 I forgot to add it into the issue lists, but long goodbye messages, as seen on Miller, are able to escape the message box:
Could you enable word wrap for them, please? It seems to already be 'on' for regular messages:
@Username-N00b-is-not-available Could this be only "language specific"? Because I don't have this issue with Miller.
@MuadDib90 Russian string is way longer than English and Czech ones, but the problem is also present with them (this is gamma correction 2.0):
I thought the "goodbye" text would wrap automatically, since the text for the dialogue options in the C3M0_A conversations are wrapped automatically (I think?).
BTW @Talon1024, have you seen my email I sent you yesterday? I'm not urging you to reply, just wanted to know if it arrived or got into spam.
Yes, I did receive your e-mail, and it did not land in the spam/junk folder.
@MuadDib90 Russian string is way longer than English and Czech ones, but the problem is also present with them (this is gamma correction 2.0): Screenshots
Ah, didn't notice. I thought it was correct. You're right then.
@MuadDib90 Added your messages about C3M5 and C3M6 to the first post.
Does anybody have updates on the remaining issues here? Especially important are the boss (and also tank gun) sound volume, culled models which fail to reappear when player approaches them too fast, and the endgame problems (grenade suicide possibility in C3M6_B ending, VM abort at CREDITSM ending).
I'll check into them this weekend hopefully.
@AFADoomer If you start a new game with screenblocks 12
(empty HUD) or other non-default value, then the widgets have incorrect offsets (this also happens without score.pk3 loaded):
Added to first post.
@AFADoomer Update on countkill problems on C3M5_A: it seems to happen because of medics reviving PlagueDoc
s near (-7934, -8089). When one is revived, the kills statistic decreases, but the total kill count also increases, so this creates the discrepancy.
Good find. That should be better after a5673f37134804d8dfa9685dae204e4e8e6b1208.
Regarding barbed wires on C3M1_A, you can jump over mid-ones intentionally, they are short. Btw fixed all scale values since some mismatch with back sizes, now removed 1.2-1.4 for better height and maybe avoid some jump over. Also the issue with zyklon gas comes from culling system @AFADoomer .
For minimal graphics settings and steam related actors, I have set steam cvars always ON for all configs, but still it can be disabled via special effects options.
C3M6: We need an ally blocking line here, ascher is sightseeing again...
Could be, but it's also very funny to watch him firing at the nazi bats from the bottom of the pit. And you always ask him not to follow.
Just took a look at the remaining issues, nothing I can take care of. What about our coders @Talon1024 @AFADoomer @Username-N00b-is-not-available @Ozymandias81 ?
I swear this was the last time I am testing Blade of Agony. I seriously can't help playing it over and over, it is not good for me at all... Here is the last portion of the report for 3.1, a full C3 playthrough.
Important Issues (for fixing ASAP)
If you start a new game with
screenblocks 12
(empty HUD) or other non-default value, then the widgets have incorrect offsets (this also happens without score.pk3 loaded):Screenshot
![Screenshot_BoA_20210702_132548](https://user-images.githubusercontent.com/59409713/124263942-976dac80-db3c-11eb-9618-af8c6645e8d4.png)Screenshot
Screenshot
![11 c3m1_b - I got realy big lags facing this direction around this elevator (never happend before )](https://user-images.githubusercontent.com/73436978/122653627-1bd82c80-d146-11eb-95cc-49bc5dc10200.PNG)[x] The sounds of bosses' phrases are too quiet, the volume on the voices should be raised.
[ ] C3M0_A: killcount problems:
Video
https://user-images.githubusercontent.com/59409713/122646890-2be21300-d12a-11eb-9cc2-12cbea495ba0.mp4Screenshot
![Screenshot_BoA_20210618_221641](https://user-images.githubusercontent.com/59409713/122644861-ff28fe00-d11f-11eb-84b5-ca02d4c93faf.png)Screenshot
![Screenshot_BoA_20210618_223402](https://user-images.githubusercontent.com/59409713/122644873-12d46480-d120-11eb-871a-4c558569d272.png)Screenshot
![Screenshot_BoA_20210619_110911](https://user-images.githubusercontent.com/59409713/122644961-73fc3800-d120-11eb-97ce-0c77e0d04b30.png)Screenshot
![undeadzombie](https://user-images.githubusercontent.com/59409713/122645263-40baa880-d122-11eb-98d5-5de0365d63a1.png)Screenshot
![Screenshot_BoA_20210619_120911](https://user-images.githubusercontent.com/59409713/122645011-aa39b780-d120-11eb-813e-97a3fab67974.png)Screenshot
![Screenshot_BoA_20210619_123748](https://user-images.githubusercontent.com/59409713/122645057-eec55300-d120-11eb-9372-cbc6f9d92c22.png)Screenshot
![Screenshot_BoA_20210619_130716](https://user-images.githubusercontent.com/59409713/122645092-3cda5680-d121-11eb-8ab3-bf8e901a45fa.png)Screenshot
![Screenshot_BoA_20210619_131136](https://user-images.githubusercontent.com/59409713/122645110-5aa7bb80-d121-11eb-9c1c-ed86a49774df.png)Screenshot
![image](https://user-images.githubusercontent.com/59409713/122647928-5f736c00-d12f-11eb-8de5-6c2a2c64d921.png)End of Important Issues
@MuadDib90's comments:
Screenshots
![general - this 'bag of coins' do not have line when picked up](https://user-images.githubusercontent.com/73436978/122653319-18dc3c80-d144-11eb-967d-b6c4bd4fafbf.PNG) ![05 can be clipped through](https://user-images.githubusercontent.com/73436978/122653553-994f6d00-d145-11eb-82b6-6bf33b95d243.PNG) ![06 can be clipped through](https://user-images.githubusercontent.com/73436978/122653555-9e142100-d145-11eb-88d2-ee370eb89fe7.PNG)Screenshot
![01 nightmare - small shadow after disappearing](https://user-images.githubusercontent.com/73436978/122653384-55a83380-d144-11eb-9084-98491d1d3427.PNG) ![02 the same](https://user-images.githubusercontent.com/73436978/122653422-a1f37380-d144-11eb-80ab-606c39cba4f9.PNG)Screenshot
![03 before c3m1, wrong answer](https://user-images.githubusercontent.com/73436978/122653475-fa2a7580-d144-11eb-9972-60145b03b931.PNG)Screenshot
![Screenshot_BoA_20210618_200323](https://user-images.githubusercontent.com/59409713/122644750-82961f80-d11f-11eb-8a0b-1b67a9e250c2.png)Screenshot
![Screenshot_BoA_20210618_200357](https://user-images.githubusercontent.com/59409713/122644756-8de94b00-d11f-11eb-92e4-9766798e0870.png)Screenshot
![Screenshot_BoA_20210618_200515](https://user-images.githubusercontent.com/59409713/122644767-95a8ef80-d11f-11eb-97ae-c6a49fbb1c28.png)Screenshot
![Screenshot_BoA_20210618_200752](https://user-images.githubusercontent.com/59409713/122644776-9e99c100-d11f-11eb-8d2c-4ad2ea86caf0.png)Screenshot
![Screenshot_BoA_20210618_204430](https://user-images.githubusercontent.com/59409713/122644828-d4d74080-d11f-11eb-8109-dd6cde45cb65.png)Screenshot
![Screenshot_BoA_20210618_205552](https://user-images.githubusercontent.com/59409713/122644834-dd2f7b80-d11f-11eb-9aa3-d5b5a87295d4.png)[ ] C3M0_A: SpyGive does not drop excess grenades.
[ ] C3M2: grenadiers pop up 16 units when shot (because they get pushed out from their holes on being damaged).
Screenshot
![Screenshot_BoA_20210618_224147](https://user-images.githubusercontent.com/59409713/122644879-18ca4580-d120-11eb-9533-d677c4d462f0.png)Video
https://user-images.githubusercontent.com/59409713/122646986-add23c00-d12a-11eb-8040-74ba710798cb.mp4Screenshot
![Screenshot_BoA_20210619_105428](https://user-images.githubusercontent.com/59409713/122644931-5333e280-d120-11eb-86a6-72e5ef1065f4.png)[x] [moved to #906 --N00b]
[x] Decrease tanks' MaxStepHeight to 32?
Screenshot
![Screenshot_BoA_20210619_124513](https://user-images.githubusercontent.com/59409713/122645073-0c92b800-d121-11eb-9419-3c6ff236129a.png)@MuadDib90's comments on C3M5 and C3M6:
Screenshot
![01 can be clipped](https://user-images.githubusercontent.com/73436978/123472534-94803280-d5f7-11eb-8b82-a30472f290fd.PNG)Also this one in the big hall before the third boss.
Screenshot
![03 the same as 01](https://user-images.githubusercontent.com/73436978/123472684-c85b5800-d5f7-11eb-85cf-aa8933c74d2d.PNG)[x] C3M5: Nazi medics should be omitted from achievement ''let 5 enemies to surrender''. If they surrender (and when there are many of them like in C3M5) it is an instant achievement, because they can't be killed, thus you can't affect it. And what is the point then?
[x] C3M5: Panzershrecks still can't be picked up to add 1 ammo (similary to what has been done with flamethrower when I encountered it)
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
![Screenshot_BoA_20210619_130739](https://user-images.githubusercontent.com/59409713/122645096-4663be80-d121-11eb-89b5-be9126a67aa7.png)Screenshot
ClusterBomb
debris deals damage to tanks.Resolved issues archive
Resolved issues
- [x] All mentions of "concentration camp" have been erased... but this one.Screenshot
![08 c3m1 - all mentions of 'concentration camp' have been erased what about this one](https://user-images.githubusercontent.com/73436978/122653585-cb60cf00-d145-11eb-8d2d-a51395984231.PNG)Screenshot
![03 c3m0_a - when I get this crank, it stays there, not diasppear because it is in my pocket now](https://user-images.githubusercontent.com/73436978/122667407-1cf37300-d1b3-11eb-841f-28a8cfc144a4.PNG)Screenshot
![05 c3m0_a - this radio stayed there after pick up similar to that crank](https://user-images.githubusercontent.com/73436978/122667474-51672f00-d1b3-11eb-868f-b1a7b98face1.PNG)Screenshot
![Screenshot_BoA_20210619_130806](https://user-images.githubusercontent.com/59409713/122645105-524f8080-d121-11eb-83b2-7c610050117f.png)Screenshot
![02 c3m0_a - all soul passages are now exactly for 11 souls is this right](https://user-images.githubusercontent.com/73436978/122667390-03eac200-d1b3-11eb-9d4b-01c0c0e8adff.PNG)Screenshot
![Screenshot_BoA_20210618_232615](https://user-images.githubusercontent.com/59409713/122644882-2089ea00-d120-11eb-9c00-a5611aab5851.png)Screenshot
![Screenshot_BoA_20210619_123352](https://user-images.githubusercontent.com/59409713/122645052-e8cf7200-d120-11eb-8382-956567814b94.png)Screenshot
![Screenshot_BoA_20210618_201216](https://user-images.githubusercontent.com/59409713/122644786-a8bbbf80-d11f-11eb-984a-7e162b664b68.png)Screenshot
![Screenshot_BoA_20210619_164000](https://user-images.githubusercontent.com/59409713/122645187-c1c57000-d121-11eb-8c08-a8030f7dacd4.png)Screenshot
![Screenshot_BoA_20210619_164323](https://user-images.githubusercontent.com/59409713/122644743-7c07a800-d11f-11eb-87bf-a0a3bce692fb.png)Screenshot
![07 c3m1 those 2 scientists got out of that room even before I entered for the first time (could be because of the alarm I once raised, but still, they should't react until I enter, right)](https://user-images.githubusercontent.com/73436978/122653563-ac623d00-d145-11eb-8827-544cfd1b3211.PNG)Screenshot
![09 c3m1 - sign 'zentrale' near hanging tree is something different from behind](https://user-images.githubusercontent.com/73436978/122653600-e7fd0700-d145-11eb-8663-850d8b6211bf.PNG) ![10 c3m1_b - also sign 'schattenau' should pinpoint another way](https://user-images.githubusercontent.com/73436978/122653605-ecc1bb00-d145-11eb-9cd5-26ce5b9f7e23.PNG)Screenshot
![Screenshot_BoA_20210618_202407](https://user-images.githubusercontent.com/59409713/122644801-ba04cc00-d11f-11eb-9255-8d38d8641163.png)Screenshot
![Screenshot_BoA_20210618_204024](https://user-images.githubusercontent.com/59409713/122644818-cee15f80-d11f-11eb-89bc-4a6e56f459cf.png)Screenshot
![Screenshot_BoA_20210618_215222](https://user-images.githubusercontent.com/59409713/122644843-ec162e00-d11f-11eb-9c32-6bc5029c918f.png)Screenshot
![Screenshot_BoA_20210618_220939](https://user-images.githubusercontent.com/59409713/122644860-fb957700-d11f-11eb-8fd3-057d45d0861a.png)Screenshot
![Screenshot_BoA_20210618_232855](https://user-images.githubusercontent.com/59409713/122644892-2aabe880-d120-11eb-8313-494858161314.png)Screenshot
![Screenshot_BoA_20210619_104435](https://user-images.githubusercontent.com/59409713/122644913-41ead600-d120-11eb-83d7-e847acd689f6.png)Screenshot
![Screenshot_BoA_20210619_104830](https://user-images.githubusercontent.com/59409713/122644928-5038f200-d120-11eb-9035-69e261b6862d.png)Screenshot
![Screenshot_BoA_20210619_110631](https://user-images.githubusercontent.com/59409713/122644955-6e9eed80-d120-11eb-9078-57c9cce0e515.png)Screenshot
![Screenshot_BoA_20210619_111357](https://user-images.githubusercontent.com/59409713/122644971-7d85a000-d120-11eb-9bc7-e2bc3ca7711d.png)Screenshot
![Screenshot_BoA_20210619_121410](https://user-images.githubusercontent.com/59409713/122645018-b45bb600-d120-11eb-9a9b-eb5ca1cb3cf6.png)Screenshot
![Screenshot_BoA_20210619_124239](https://user-images.githubusercontent.com/59409713/122645063-f7b62480-d120-11eb-8c18-db3d62b6d7c1.png)Screenshot
![Screenshot_BoA_20210619_125245](https://user-images.githubusercontent.com/59409713/122645080-1e745b00-d121-11eb-9222-7d2f12e8a843.png)Screenshot
![Screenshot_BoA_20210619_132103](https://user-images.githubusercontent.com/59409713/122645126-6b583180-d121-11eb-93ab-a478b0843d57.png)Screenshot
![Screenshot_BoA_20210619_133308](https://user-images.githubusercontent.com/59409713/122645147-9478c200-d121-11eb-98b5-5b9a28d5cbbe.png)Screenshot
![Screenshot_BoA_20210619_135315](https://user-images.githubusercontent.com/59409713/122645156-9e9ac080-d121-11eb-8950-62aec73eae9c.png)Screenshot
![Screenshot_BoA_20210619_135654](https://user-images.githubusercontent.com/59409713/122645162-a3f80b00-d121-11eb-9536-627ded56a827.png)Screenshot
![Screenshot_BoA_20210619_145022](https://user-images.githubusercontent.com/59409713/122645172-ad817300-d121-11eb-87b2-7835626a67cd.png)Screenshot
![Screenshot_BoA_20210619_154634](https://user-images.githubusercontent.com/59409713/122645175-b4a88100-d121-11eb-9d6d-eeee9ad29fbb.png)Screenshot
![03 is this reference all right after all that chaos in later days](https://user-images.githubusercontent.com/73436978/123155325-41c44080-d468-11eb-92d9-d8acf2c77036.PNG) ![03 is this reference all right after all that chaos in later days (2)](https://user-images.githubusercontent.com/73436978/123155379-5a345b00-d468-11eb-8ebd-692988ec50f3.PNG)Screenshot
![Screenshot_BoA_20210619_122056](https://user-images.githubusercontent.com/59409713/122645032-cd646700-d120-11eb-8894-8c3b4a297e5d.png)Video
https://user-images.githubusercontent.com/59409713/122646882-2389d800-d12a-11eb-85bb-cbc882448cae.mp4Screenshot
![Screenshot_BoA_20210619_163611](https://user-images.githubusercontent.com/59409713/122645178-ba05cb80-d121-11eb-9834-26f8d49b6e23.png)Screenshot
![01 c3m0_a - this 'wall' is intentional](https://user-images.githubusercontent.com/73436978/122667358-bf5f2680-d1b2-11eb-861c-850df896f4c2.PNG)Screenshots
![04 c3m0_a - there is something invisible, you have to jump to cross it](https://user-images.githubusercontent.com/73436978/122667456-3e545f00-d1b3-11eb-8adf-6b92d4bf53bd.PNG) ![04 c3m0_a - there is something invisible, you have to jump to cross it (2)](https://user-images.githubusercontent.com/73436978/122667461-47453080-d1b3-11eb-9a03-cd1a5826847f.PNG)Screenshot
![Screenshot_BoA_20210619_114600](https://user-images.githubusercontent.com/59409713/122645005-a148e600-d120-11eb-86aa-3434cfdf3eae.png)Screenshot
![04 the sign is here even before the switch appears (I guess it should not right)](https://user-images.githubusercontent.com/73436978/123472956-2d16b280-d5f8-11eb-971f-33a747d9c030.PNG)Screenshot
![06 I have ''used'' the wall, the sound of moving crate appears and is still heard, but the wall does not move at all a glitch](https://user-images.githubusercontent.com/73436978/123473036-4a4b8100-d5f8-11eb-8397-0daf9bdf76c9.PNG)Screenshot
![01 having all those weapons and ammo 'ready' on those crates seems add let them be scattered all around; we jumped out, it makes sense](https://user-images.githubusercontent.com/73436978/123509112-fda58b80-d673-11eb-8182-9b4cabe4fecc.PNG)Screenshot
![02 is this area on cliff officially non-enterable area](https://user-images.githubusercontent.com/73436978/123509160-3180b100-d674-11eb-807c-8994fa8d6344.PNG)Screenshot
![04 this is the most up the cross appears when pointing at ascher, more up and cross disappears; it is just a small adjust but I am literally aiming at his head and there is no cross](https://user-images.githubusercontent.com/73436978/123509128-14e47900-d674-11eb-8caf-93de06b2ae38.PNG)Screenshot
![05 I know that estinguishes are nice props, but given some thoughts to it, it is very odd to see them in the castle even be it main nazi HQ; I vote for erasing them from the whole castle map](https://user-images.githubusercontent.com/73436978/123509192-4f4e1600-d674-11eb-9ba1-5dbb8f65473e.PNG)Screenshot
![09 this should happen;](https://user-images.githubusercontent.com/73436978/123509257-a18f3700-d674-11eb-8e8e-00abc1602736.PNG)Screenshot
![Screenshot_BoA_20210619_131739](https://user-images.githubusercontent.com/59409713/122645119-63988d00-d121-11eb-8226-cb4779e89028.png)