"WolfenDoom - Blade of Agony" | Important: This is only meant for development and testing purposes. You are NOT ALLOWED to use material from this repository for your own projects. Important: This repository is for development and testing purposes, you are NOT ALLOWED to use the copyrighted material for your own projects without our permission!
C2M5_A ...
:x: 1. The fog in this mission is a PIA. At the start, the 4 snipers can see you but you cannot see them. Unfair. I turned the fog off to make it fair ( I turned it back on after ... ).
[x] 2. Is there a way, when dismounting the truck at the start, that the engine can be turned off ? Just seems odd that the vehicle is idling with both BJ and DD out of the truck. And the noise will alert the enemy ... ;) .
[x] 3. There needs to be a line and texture between vertex 4375 and line 5237.
[x] 4. There needs to be a line and texture between vertexes 5224,5225 and line 5263.
[x] 5. There needs to be a line and texture between vertex 4400 and line 5268.
[x] 6. Points 3 to 5 apply similarly to the toilet area just north.
Which graphical settings do you use? With a fresh install the player can definitely see the towers when unscoped and the snipers on them when zoomed in, so I don't change anything:
C2M5_A ... :x: 1. The fog in this mission is a PIA. At the start, the 4 snipers can see you but you cannot see them. Unfair. I turned the fog off to make it fair ( I turned it back on after ... ).