When a repeatable quest is completed more than the max set times it can be repeated, the output needs to be changed.
Right now, if a player meets this condition (completed max times repeatable) and then tries to get the quest again, it will tell them they already know the request....This is confusing.
Instead:
A change to output needs to be made to tell a player they have repeated the quest enough times and cannot get it anymore.
When a repeatable quest is completed more than the max set times it can be repeated, the output needs to be changed. Right now, if a player meets this condition (completed max times repeatable) and then tries to get the quest again, it will tell them they already know the request....This is confusing.
Instead: A change to output needs to be made to tell a player they have repeated the quest enough times and cannot get it anymore.