Open iEatShadows opened 7 months ago
will pass this along to the salt lamps dev
@iEatShadows do you have the full log file?
@iEatShadows the log is too long for mclo.gs :sob: (its over 25000 lines) - can you get rid of the first 25000 lines (or dm it to me on discord)
Are you sure it's a crash that happens because of Salt Lamps? It looks like a serverside crash happening because of JEI's workaround for enchantments. It might be better to post servers crash report instead of client.
crash-2024-05-09_19.50.35-client.txt
I tried to rejoin the world and i got this crash
Describe the bug
The Salt Lamps is a great way to give buffs to you, passive mobs and hostile mobs in a 9x9x9 area by using giving the lamp Potions! Not only that, it can extend the duration of the potion you put in by 5x ! Making a 1 minute potion last up to 5 minutes!
I would believe all of the vanilla potions (strength, jump boost, etc) should work fine but Rotn has non-vanilla potions like, Fuse, Explosion, etc. that could CRASH YOUR WORLD. If you were to reload the world that just crashed with the salt lamp + non-vanilla potion combo, it will crash again and you have basically locked yourself out of your world. Some non-vanilla potions do work fine if its applied to players but might not work for the passive mob lamp or hostile mob lamp and vice versa.
I have not test all of them (every crash means a fresh new world to test the next potion on EACH lamp ugh) but it would be safe to assume the incompatibility of non-vanilla potions with Salt lamps.
I dont know if its something to do with timer vs. instant potions but instant heal potions works fine with no issues.
HEHTo Reproduce
Expected behavior
Just doesn't crash and just give buffs to mobs correlated to the lamp that is being used.
Screenshots
https://youtu.be/fNcUOCDAHdY
Modpack Version
Other
Server or singleplayer
Singleplayer
Version the world was created on:
Other
Other...
world was created and played in 3.2.1b*
Additional context
crash-2024-04-17_12.46.17-client.txt