RecompiledBirds / RimVali

The RimVali: Far From Avalon code repository.
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Avali - SOS2 mods Naked AI pawns in space #56

Closed Nargul closed 2 years ago

Nargul commented 3 years ago

Describe the bug When an enemy ship attacks you (Save Our Ship 2) with or without the HAR mod, the pawns inside of it will spawn naked, with only their weapon, or a (rarely) vanilla apparel and will raid the player's ship naked, without any EVA gear, even though the player's pawns are able to equip them.

To Reproduce

  1. Install Save Our Ship 2 and RimVali mods.
  2. Launch the game and go into space.
  3. Force an enemy ship to spawn, then kill it or wait for the pawns to raid.
  4. The pawns will not have anything on them other than weapons.

Expected behavior The pawns spawn with EVA gear or some kind of apparel

Screenshots 20210903164740_1

Versions:

Additional context Here are the logs : Command line arguments: -savedatafolder=C:\Users\alexa\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start ()

RimWorld 1.3.3102 rev827 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimWorld.VersionControl:LogVersionNumber () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start ()

Save data folder overridden to C:\Users\alexa\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.GenFilePaths:get_SaveDataFolderPath () Verse.GenFilePaths:FolderUnderSaveData (string) Verse.GenFilePaths:get_ConfigFolderPath () Verse.GenFilePaths:get_PrefsFilePath () Verse.Prefs:Init () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start ()

[HugsLib] version 9.0.0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:InitializeController () HugsLib.HugsLibController:EarlyInitialize () HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

Starting loading patch UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RimValiCoreMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

!---RIMVALI PACK MULTITHREADING IS ACTIVE.---! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AvaliMod.RimValiMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

Could not find type named AvaliMod.DyeCompProps from node

  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)
  • UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ClassTypeOf (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool) Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset) Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    XML error:

  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)
  • doesn't correspond to any field in type HediffCompProperties. Context:
  • 10(200, 200, 200)(255, 255, 255)
  • 2(220, 220, 220)(240, 240, 240)
  • 5RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2RGBA(40, 40, 40, 255)RGBA(60, 60, 60, 255)
  • 10(50, 50, 50)(200, 200, 200)
  • 2(40, 40, 40)(60, 60, 60)
  • UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.HediffCompProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool) Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset) Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Tried to use an uninitialized DefOf of type ThoughtDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type RimValiCore.RVR.RVRBackstory UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type) RimWorld.ThoughtDefOf:.cctor () RimValiCore.RVR.butcherAndHarvestThoughts:.ctor () RimValiCore.RVR.RVRBackstory:.ctor () System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.RuntimeType:CreateInstanceMono (bool) System.RuntimeType:CreateInstanceSlow (bool,bool,bool,System.Threading.StackCrawlMark&) System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,bool) System.Activator:CreateInstance (System.Type) Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool) Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset) Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Parsed 2.5 as int. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.ParseHelper:ParseIntPermissive (string) Verse.ParseHelper:FromString (string) Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ListFromXml (System.Xml.XmlNode) Verse.DirectXmlToObject:ListFromXmlReflection (System.Xml.XmlNode) Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List1<Verse.VerbProperties>> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List1> (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXml (System.Xml.XmlNode,bool) Verse.DirectXmlToObject:ObjectFromXmlReflection (System.Xml.XmlNode,bool) Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset) Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlCrossRefLoader:TryResolveDef (string,Verse.FailMode,object) Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_11<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

    Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlCrossRefLoader:TryResolveDef (string,Verse.FailMode,object) Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_11<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

    Could not resolve cross-reference to Verse.RecipeDef named CureBloodRot (wanter=recipes) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlCrossRefLoader:TryResolveDef (string,Verse.FailMode,object) Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_11<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

    Could not resolve cross-reference to Verse.RecipeDef named CureAbasia (wanter=recipes) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DirectXmlCrossRefLoader:TryResolveDef (string,Verse.FailMode,object) Verse.DirectXmlCrossRefLoader/WantedRefForList1<Verse.RecipeDef>:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_11<Verse.DirectXmlCrossRefLoader/WantedRef>:b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

    Config error in RVRDye: Verse.HediffCompProperties: compClass is null UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1:ErrorCheckAllDefs () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Starting texture decompiler UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.ClassTMPDecompiler:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    Decompiled 0 textures UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.ClassTMPDecompiler:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali: Core/Ships & Drones]: Ready for launch! UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.Ships.shipPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core] Patches completed. 30 methods patched. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.Restrictions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core/RVR]: Setting up race restrictions. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.Restrictions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core/RVR]: Setting up faction restrictions. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.Restrictions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    Loaded 2 races UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.Restrictions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core/ Healable mats]: found 1 valid materials. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.HealableMaterial.HealableMatFinder:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core] Starting up floor constructor... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AvaliMod.FloorConstructor:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    Adding duplicate Verse.TerrainDef name: AvaliRoomPattern_AvaliNanomachines UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1:Add (Verse.TerrainDef) AvaliMod.FloorConstructor:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    Adding duplicate Verse.TerrainDef name: AvaliDiamondFloor_AvaliNanomachines UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1:Add (Verse.TerrainDef) AvaliMod.FloorConstructor:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] --------------------------------------------- [RimVali Core/FloorConstructor] Generated silver "room" pattern floor Mat color: RGBA(0.706, 0.678, 0.588, 1.000), Floor color: RGBA(0.706, 0.678, 0.588, 1.000) UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold "room" pattern floor Mat color: RGBA(1.000, 0.922, 0.478, 1.000), Floor color: RGBA(1.000, 0.922, 0.478, 1.000) UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel "room" pattern floor Mat color: RGBA(0.412, 0.412, 0.412, 1.000), Floor color: RGBA(0.412, 0.412, 0.412, 1.000) UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel "room" pattern floor Mat color: RGBA(0.627, 0.698, 0.710, 1.000), Floor color: RGBA(0.627, 0.698, 0.710, 1.000) UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium "room" pattern floor Mat color: RGBA(0.392, 0.392, 0.392, 1.000), Floor color: RGBA(0.392, 0.392, 0.392, 1.000) UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel "room" pattern floor Mat color: RGBA(0.957, 0.467, 0.129, 0.784), Floor color: RGBA(0.957, 0.467, 0.129, 0.784) UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten "room" pattern floor Mat color: RGBA(0.690, 0.690, 0.690, 1.000), Floor color: RGBA(0.690, 0.690, 0.690, 1.000) UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide "room" pattern floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade "room" pattern floor Mat color: RGBA(0.333, 0.463, 0.271, 1.000), Floor color: RGBA(0.333, 0.463, 0.271, 1.000) UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks "room" pattern floor Mat color: RGBA(0.494, 0.408, 0.369, 1.000), Floor color: RGBA(0.494, 0.408, 0.369, 1.000) UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks "room" pattern floor Mat color: RGBA(0.412, 0.373, 0.380, 1.000), Floor color: RGBA(0.412, 0.373, 0.380, 1.000) UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks "room" pattern floor Mat color: RGBA(0.620, 0.600, 0.529, 1.000), Floor color: RGBA(0.620, 0.600, 0.529, 1.000) UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks "room" pattern floor Mat color: RGBA(0.275, 0.275, 0.275, 1.000), Floor color: RGBA(0.275, 0.275, 0.275, 1.000) UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks "room" pattern floor Mat color: RGBA(0.518, 0.529, 0.518, 1.000), Floor color: RGBA(0.518, 0.529, 0.518, 1.000) UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines "room" pattern floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated cloth flower floor Mat color: RGBA(0.635, 0.616, 0.596, 1.000), Floor color: RGBA(0.635, 0.616, 0.596, 1.000) UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

    [RimVali Core/FloorConstructor] Generated synthread flower floor Mat color: RGBA(0.682, 0.859, 0.894, 1.000), Floor color: RGBA(0.682, 0.859, 0.894, 1.000) UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

    [RimVali Core/FloorConstructor] Generated devilstrand flower floor Mat color: RGBA(0.706, 0.235, 0.235, 1.000), Floor color: RGBA(0.706, 0.235, 0.235, 1.000) UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

    [RimVali Core/FloorConstructor] Generated hyperweave flower floor Mat color: RGBA(0.000, 0.416, 0.494, 1.000), Floor color: RGBA(0.000, 0.416, 0.494, 1.000) UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

    [RimVali Core/FloorConstructor] Generated sheep wool flower floor Mat color: RGBA(0.859, 0.839, 0.820, 1.000), Floor color: RGBA(0.859, 0.839, 0.820, 1.000) UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

    [RimVali Core/FloorConstructor] Generated alpaca wool flower floor Mat color: RGBA(0.706, 0.580, 0.427, 1.000), Floor color: RGBA(0.706, 0.580, 0.427, 1.000) UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

    [RimVali Core/FloorConstructor] Generated megasloth wool flower floor Mat color: RGBA(0.741, 0.631, 0.455, 1.000), Floor color: RGBA(0.741, 0.631, 0.455, 1.000) UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

    [RimVali Core/FloorConstructor] Generated muffalo wool flower floor Mat color: RGBA(0.702, 0.753, 0.729, 1.000), Floor color: RGBA(0.702, 0.753, 0.729, 1.000) UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

    [RimVali Core/FloorConstructor] Generated bison wool flower floor Mat color: RGBA(0.408, 0.271, 0.176, 1.000), Floor color: RGBA(0.408, 0.271, 0.176, 1.000) UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanofiber flower floor Mat color: RGBA(0.729, 0.698, 0.643, 1.000), Floor color: RGBA(0.729, 0.698, 0.643, 1.000) UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferroweave flower floor Mat color: RGBA(0.957, 0.467, 0.129, 0.941), Floor color: RGBA(0.957, 0.467, 0.129, 0.941) UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

    [RimVali Core/FloorConstructor] Generated Nano-Carbon fiber flower floor Mat color: RGBA(0.161, 0.161, 0.161, 1.000), Floor color: RGBA(0.161, 0.161, 0.161, 1.000) UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten-aero fiber flower floor Mat color: RGBA(0.529, 0.369, 0.275, 1.000), Floor color: RGBA(0.529, 0.369, 0.275, 1.000) UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines flower floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade "chaos" floor Mat color: RGBA(0.333, 0.463, 0.271, 1.000), Floor color: RGBA(0.333, 0.463, 0.271, 1.000) UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks "chaos" floor Mat color: RGBA(0.494, 0.408, 0.369, 1.000), Floor color: RGBA(0.494, 0.408, 0.369, 1.000) UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks "chaos" floor Mat color: RGBA(0.412, 0.373, 0.380, 1.000), Floor color: RGBA(0.412, 0.373, 0.380, 1.000) UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks "chaos" floor Mat color: RGBA(0.620, 0.600, 0.529, 1.000), Floor color: RGBA(0.620, 0.600, 0.529, 1.000) UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks "chaos" floor Mat color: RGBA(0.275, 0.275, 0.275, 1.000), Floor color: RGBA(0.275, 0.275, 0.275, 1.000) UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks "chaos" floor Mat color: RGBA(0.518, 0.529, 0.518, 1.000), Floor color: RGBA(0.518, 0.529, 0.518, 1.000) UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines "chaos" floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated silver diamond floor Mat color: RGBA(0.706, 0.678, 0.588, 1.000), Floor color: RGBA(0.706, 0.678, 0.588, 1.000) UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold diamond floor Mat color: RGBA(1.000, 0.922, 0.478, 1.000), Floor color: RGBA(1.000, 0.922, 0.478, 1.000) UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel diamond floor Mat color: RGBA(0.412, 0.412, 0.412, 1.000), Floor color: RGBA(0.412, 0.412, 0.412, 1.000) UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel diamond floor Mat color: RGBA(0.627, 0.698, 0.710, 1.000), Floor color: RGBA(0.627, 0.698, 0.710, 1.000) UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium diamond floor Mat color: RGBA(0.392, 0.392, 0.392, 1.000), Floor color: RGBA(0.392, 0.392, 0.392, 1.000) UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel diamond floor Mat color: RGBA(0.957, 0.467, 0.129, 0.784), Floor color: RGBA(0.957, 0.467, 0.129, 0.784) UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines diamond floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten diamond floor Mat color: RGBA(0.690, 0.690, 0.690, 1.000), Floor color: RGBA(0.690, 0.690, 0.690, 1.000) UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide diamond floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade diamond floor Mat color: RGBA(0.333, 0.463, 0.271, 1.000), Floor color: RGBA(0.333, 0.463, 0.271, 1.000) UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks diamond floor Mat color: RGBA(0.494, 0.408, 0.369, 1.000), Floor color: RGBA(0.494, 0.408, 0.369, 1.000) UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks diamond floor Mat color: RGBA(0.412, 0.373, 0.380, 1.000), Floor color: RGBA(0.412, 0.373, 0.380, 1.000) UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks diamond floor Mat color: RGBA(0.620, 0.600, 0.529, 1.000), Floor color: RGBA(0.620, 0.600, 0.529, 1.000) UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks diamond floor Mat color: RGBA(0.275, 0.275, 0.275, 1.000), Floor color: RGBA(0.275, 0.275, 0.275, 1.000) UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks diamond floor Mat color: RGBA(0.518, 0.529, 0.518, 1.000), Floor color: RGBA(0.518, 0.529, 0.518, 1.000) UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines diamond floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated silver scrap floor Mat color: RGBA(0.706, 0.678, 0.588, 1.000), Floor color: RGBA(0.706, 0.678, 0.588, 1.000) UI Icon color: RGBA(0.706, 0.678, 0.588, 1.000)

    [RimVali Core/FloorConstructor] Generated gold scrap floor Mat color: RGBA(1.000, 0.922, 0.478, 1.000), Floor color: RGBA(1.000, 0.922, 0.478, 1.000) UI Icon color: RGBA(1.000, 0.922, 0.478, 1.000)

    [RimVali Core/FloorConstructor] Generated steel scrap floor Mat color: RGBA(0.412, 0.412, 0.412, 1.000), Floor color: RGBA(0.412, 0.412, 0.412, 1.000) UI Icon color: RGBA(0.412, 0.412, 0.412, 1.000)

    [RimVali Core/FloorConstructor] Generated plasteel scrap floor Mat color: RGBA(0.627, 0.698, 0.710, 1.000), Floor color: RGBA(0.627, 0.698, 0.710, 1.000) UI Icon color: RGBA(0.627, 0.698, 0.710, 1.000)

    [RimVali Core/FloorConstructor] Generated uranium scrap floor Mat color: RGBA(0.392, 0.392, 0.392, 1.000), Floor color: RGBA(0.392, 0.392, 0.392, 1.000) UI Icon color: RGBA(0.392, 0.392, 0.392, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferrogel scrap floor Mat color: RGBA(0.957, 0.467, 0.129, 0.784), Floor color: RGBA(0.957, 0.467, 0.129, 0.784) UI Icon color: RGBA(0.957, 0.467, 0.129, 0.784)

    [RimVali Core/FloorConstructor] Generated Nanomachines scrap floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten scrap floor Mat color: RGBA(0.690, 0.690, 0.690, 1.000), Floor color: RGBA(0.690, 0.690, 0.690, 1.000) UI Icon color: RGBA(0.690, 0.690, 0.690, 1.000)

    [RimVali Core/FloorConstructor] Generated Aero-Tungsten Carbide scrap floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated jade shingle floor Mat color: RGBA(0.333, 0.463, 0.271, 1.000), Floor color: RGBA(0.333, 0.463, 0.271, 1.000) UI Icon color: RGBA(0.333, 0.463, 0.271, 1.000)

    [RimVali Core/FloorConstructor] Generated sandstone blocks shingle floor Mat color: RGBA(0.494, 0.408, 0.369, 1.000), Floor color: RGBA(0.494, 0.408, 0.369, 1.000) UI Icon color: RGBA(0.494, 0.408, 0.369, 1.000)

    [RimVali Core/FloorConstructor] Generated granite blocks shingle floor Mat color: RGBA(0.412, 0.373, 0.380, 1.000), Floor color: RGBA(0.412, 0.373, 0.380, 1.000) UI Icon color: RGBA(0.412, 0.373, 0.380, 1.000)

    [RimVali Core/FloorConstructor] Generated limestone blocks shingle floor Mat color: RGBA(0.620, 0.600, 0.529, 1.000), Floor color: RGBA(0.620, 0.600, 0.529, 1.000) UI Icon color: RGBA(0.620, 0.600, 0.529, 1.000)

    [RimVali Core/FloorConstructor] Generated slate blocks shingle floor Mat color: RGBA(0.275, 0.275, 0.275, 1.000), Floor color: RGBA(0.275, 0.275, 0.275, 1.000) UI Icon color: RGBA(0.275, 0.275, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated marble blocks shingle floor Mat color: RGBA(0.518, 0.529, 0.518, 1.000), Floor color: RGBA(0.518, 0.529, 0.518, 1.000) UI Icon color: RGBA(0.518, 0.529, 0.518, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines shingle floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    [RimVali Core/FloorConstructor] Generated cloth weave floor Mat color: RGBA(0.635, 0.616, 0.596, 1.000), Floor color: RGBA(0.635, 0.616, 0.596, 1.000) UI Icon color: RGBA(0.635, 0.616, 0.596, 1.000)

    [RimVali Core/FloorConstructor] Generated synthread weave floor Mat color: RGBA(0.682, 0.859, 0.894, 1.000), Floor color: RGBA(0.682, 0.859, 0.894, 1.000) UI Icon color: RGBA(0.682, 0.859, 0.894, 1.000)

    [RimVali Core/FloorConstructor] Generated devilstrand weave floor Mat color: RGBA(0.706, 0.235, 0.235, 1.000), Floor color: RGBA(0.706, 0.235, 0.235, 1.000) UI Icon color: RGBA(0.706, 0.235, 0.235, 1.000)

    [RimVali Core/FloorConstructor] Generated hyperweave weave floor Mat color: RGBA(0.000, 0.416, 0.494, 1.000), Floor color: RGBA(0.000, 0.416, 0.494, 1.000) UI Icon color: RGBA(0.000, 0.416, 0.494, 1.000)

    [RimVali Core/FloorConstructor] Generated sheep wool weave floor Mat color: RGBA(0.859, 0.839, 0.820, 1.000), Floor color: RGBA(0.859, 0.839, 0.820, 1.000) UI Icon color: RGBA(0.859, 0.839, 0.820, 1.000)

    [RimVali Core/FloorConstructor] Generated alpaca wool weave floor Mat color: RGBA(0.706, 0.580, 0.427, 1.000), Floor color: RGBA(0.706, 0.580, 0.427, 1.000) UI Icon color: RGBA(0.706, 0.580, 0.427, 1.000)

    [RimVali Core/FloorConstructor] Generated megasloth wool weave floor Mat color: RGBA(0.741, 0.631, 0.455, 1.000), Floor color: RGBA(0.741, 0.631, 0.455, 1.000) UI Icon color: RGBA(0.741, 0.631, 0.455, 1.000)

    [RimVali Core/FloorConstructor] Generated muffalo wool weave floor Mat color: RGBA(0.702, 0.753, 0.729, 1.000), Floor color: RGBA(0.702, 0.753, 0.729, 1.000) UI Icon color: RGBA(0.702, 0.753, 0.729, 1.000)

    [RimVali Core/FloorConstructor] Generated bison wool weave floor Mat color: RGBA(0.408, 0.271, 0.176, 1.000), Floor color: RGBA(0.408, 0.271, 0.176, 1.000) UI Icon color: RGBA(0.408, 0.271, 0.176, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanofiber weave floor Mat color: RGBA(0.729, 0.698, 0.643, 1.000), Floor color: RGBA(0.729, 0.698, 0.643, 1.000) UI Icon color: RGBA(0.729, 0.698, 0.643, 1.000)

    [RimVali Core/FloorConstructor] Generated Ferroweave weave floor Mat color: RGBA(0.957, 0.467, 0.129, 0.941), Floor color: RGBA(0.957, 0.467, 0.129, 0.941) UI Icon color: RGBA(0.957, 0.467, 0.129, 0.941)

    [RimVali Core/FloorConstructor] Generated Nano-Carbon fiber weave floor Mat color: RGBA(0.161, 0.161, 0.161, 1.000), Floor color: RGBA(0.161, 0.161, 0.161, 1.000) UI Icon color: RGBA(0.161, 0.161, 0.161, 1.000)

    [RimVali Core/FloorConstructor] Generated Tungsten-aero fiber weave floor Mat color: RGBA(0.529, 0.369, 0.275, 1.000), Floor color: RGBA(0.529, 0.369, 0.275, 1.000) UI Icon color: RGBA(0.529, 0.369, 0.275, 1.000)

    [RimVali Core/FloorConstructor] Generated Nanomachines weave floor Mat color: RGBA(1.000, 1.000, 1.000, 1.000), Floor color: RGBA(1.000, 1.000, 1.000, 1.000) UI Icon color: RGBA(1.000, 1.000, 1.000, 1.000)

    UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AvaliMod.FloorConstructor:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Updating architect menu.. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AvaliMod.FloorConstructor:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Updated 1 designation categories & 7 dropdown designations. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AvaliMod.FloorConstructor:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali Core/FloorConstructor] Built 83 floors from 28 materials. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AvaliMod.FloorConstructor:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali: Far From Avalon] Started patches. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.Log:Message (string,bool) AvaliMod.RimValiPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [RimVali: Far From Avalon] A patch has failed! Patches completed: 2 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) AvaliMod.RimValiPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void AvaliMod.LoadPatch::Patch() at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in :0 at HarmonyLib.PatchClassProcessor.Patch () [0x00057] in :0 --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00127] in :0 at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in :0 at HarmonyLib.Harmony.b__10_0 (System.Type type) [0x00007] in :0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action1[T] action) [0x00014] in :0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in :0 at HarmonyLib.Harmony.PatchAll () [0x0001b] in :0 at AvaliMod.RimValiPatches..cctor () [0x00019] in :0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) AvaliMod.RimValiPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:CallAll () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    Type AvaliGraphicDatabase probably needs a StaticConstructorOnStartup attribute, because it has a field shadertest of type Shader. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    Type ShipLaunchable probably needs a StaticConstructorOnStartup attribute, because it has a field DismissTex of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes () Verse.PlayDataLoader/<>c:b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update ()

    [HugsLib] initializing ShipInteriorMod2 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:EnumerateChildMods (bool) HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.Faction:TryGenerateNewLeader () RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms) (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Thin UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.Faction:TryGenerateNewLeader () RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms) (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.Faction:TryGenerateNewLeader () RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms) (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Female UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.Faction:TryGenerateNewLeader () RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms) (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Thin UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.Faction:TryGenerateNewLeader () RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms) (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Female UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.Faction:TryGenerateNewLeader () RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms) (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Pawn bodytype: Avali UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:SetBody (RimValiCore.RVR.RVRBackstory,Verse.Pawn&) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.Faction:TryGenerateNewLeader () RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms) (wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch2 (System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) (wrapper dynamic-method) RimWorld.Planet.WorldGenStep_Factions:RimWorld.Planet.WorldGenStep_Factions.GenerateFresh_Patch2 (RimWorld.Planet.WorldGenStep_Factions,string) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Female UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) Verse.StartingPawnUtility:NewGeneratedStartingPawn () RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen () (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) Verse.StartingPawnUtility:NewGeneratedStartingPawn () RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen () (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Thin UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) Verse.StartingPawnUtility:NewGeneratedStartingPawn () RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen () (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Female UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) Verse.StartingPawnUtility:NewGeneratedStartingPawn () RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen () (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Hulk UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) Verse.StartingPawnUtility:NewGeneratedStartingPawn () RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen () (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.PawnRelationWorker_Sibling:GenerateParent (Verse.Pawn,Verse.Pawn,Verse.Gender,Verse.PawnGenerationRequest,bool) RimWorld.PawnRelationWorker_Sibling:CreateRelation (Verse.Pawn,Verse.Pawn,Verse.PawnGenerationRequest&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawnRelations_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest&) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) Verse.StartingPawnUtility:NewGeneratedStartingPawn () RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen () (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Female UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) Verse.StartingPawnUtility:NewGeneratedStartingPawn () RimWorld.ScenPart_ConfigPage_ConfigureStartingPawns:PostIdeoChosen () (wrapper dynamic-method) RimWorld.Scenario:RimWorld.Scenario.PostIdeoChosen_Patch1 (RimWorld.Scenario) RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>) RimWorld.Page_CreateWorldParams:b__17_0 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Initializing new game with mods:

    • brrainz.harmony
    • Ludeon.RimWorld
    • UnlimitedHugs.HugsLib
    • RimVali.Core
    • NeziTheAvali.RimVali
    • kentington.saveourship2
    • Amlifurx.StoryPack.HelloLysen UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.Game:InitNewGame () Verse.Root_Play/<>c:b__1_2 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Fat UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient () RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1,Verse.Map,int) Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1) Verse.Game:InitNewGame () Verse.Root_Play/<>c:b__1_2 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Thin UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient () RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1,Verse.Map,int) Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1) Verse.Game:InitNewGame () Verse.Root_Play/<>c:b__1_2 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Fat UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient () RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1,Verse.Map,int) Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1) Verse.Game:InitNewGame () Verse.Root_Play/<>c:b__1_2 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Thin UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient () RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1,Verse.Map,int) Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1) Verse.Game:InitNewGame () Verse.Root_Play/<>c:b__1_2 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ThingSetMaker_MapGen_AncientPodContents:GenerateAngryAncient () RimWorld.ThingSetMaker_MapGen_AncientPodContents:Generate (RimWorld.ThingSetMakerParams,System.Collections.Generic.List1<Verse.Thing>) RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams) RimWorld.BaseGen.SymbolResolver_AncientCryptosleepCasket:Resolve (RimWorld.BaseGen.ResolveParams) RimWorld.BaseGen.BaseGen:Resolve (RimWorld.BaseGen.SymbolStack/Element) RimWorld.BaseGen.BaseGen:Generate () RimWorld.GenStep_ScatterShrines:ScatterAt (Verse.IntVec3,Verse.Map,Verse.GenStepParams,int) Verse.GenStep_Scatterer:Generate (Verse.Map,Verse.GenStepParams) Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable1,Verse.Map,int) Verse.MapGenerator:GenerateMap (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable1<Verse.GenStepWithParams>,System.Action1) Verse.Game:InitNewGame () Verse.Root_Play/<>c:b__1_2 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Tried to power on SunLamp42039 which did not desire it. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) RimWorld.CompPowerTrader:set_PowerOn (bool) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ScenPart_StartInSpace:PostGameStart () RimWorld.Scenario:PostGameStart () Verse.Game:InitNewGame () Verse.Root_Play/<>c:b__1_2 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Female UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Female UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Thin UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null. Parameter name: type at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0 at System.Activator.CreateInstance (System.Type type) [0x00000] in :0 at Verse.HediffWithComps.InitializeComps () [0x00032] in :0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.HediffWithComps:InitializeComps () Verse.HediffWithComps:PostMake () Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef) RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn) Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Male UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Thin UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Female UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Fat UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null. Parameter name: type at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0 at System.Activator.CreateInstance (System.Type type) [0x00000] in :0 at Verse.HediffWithComps.InitializeComps () [0x00032] in :0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.HediffWithComps:InitializeComps () Verse.HediffWithComps:PostMake () Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef) RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn) Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Thin UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimValiCore.RVR.BodyPatch:Patch (Verse.Pawn&) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateBodyType_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Could not instantiate or initialize a HediffComp: System.ArgumentNullException: Value cannot be null. Parameter name: type at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in :0 at System.Activator.CreateInstance (System.Type type) [0x00000] in :0 at Verse.HediffWithComps.InitializeComps () [0x00032] in :0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.HediffWithComps:InitializeComps () Verse.HediffWithComps:PostMake () Verse.HediffMaker:MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) RimWorld.PawnAddictionHediffsGenerator:ApplyAddiction (Verse.Pawn,RimWorld.ChemicalDef) RimWorld.PawnAddictionHediffsGenerator:GenerateAddictionsAndTolerancesFor (Verse.Pawn) Verse.PawnGenerator:GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) Verse.PawnGenerator:GenerateNewPawnInternal (Verse.PawnGenerationRequest&) Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Error while generating pawn. Rethrowing. Exception: System.InvalidCastException: Specified cast is not valid. at RimWorld.AddictionUtility.FindAddictionHediff (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x0002e] in :0 at RimWorld.AddictionUtility.IsAddicted (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x00000] in :0 at RimWorld.PawnAddictionHediffsGenerator+<>c__DisplayClass4_0.b__1 (RimWorld.ChemicalDef x) [0x00013] in :0 at System.Linq.Enumerable+WhereListIterator1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Verse.GenCollection.TryRandomElement[T] (System.Collections.Generic.IEnumerable`1[T] source, T& result) [0x00029] in :0 at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn pawn) [0x00120] in :0 at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0014a] in :0 at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x005b8] in :0 at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00094] in :0 at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in :0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) RimWorld.ShipCombatManager:GenerateShip (RimWorld.EnemyShipDef,Verse.Map,RimWorld.TradeShip,RimWorld.Faction,Verse.AI.Group.Lord,Verse.Building&,bool,bool) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()

    Ship generation encountered a bug! Please report this to the dev team. System.InvalidCastException: Specified cast is not valid. at RimWorld.AddictionUtility.FindAddictionHediff (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x0002e] in :0 at RimWorld.AddictionUtility.IsAddicted (Verse.Pawn pawn, RimWorld.ChemicalDef chemical) [0x00000] in :0 at RimWorld.PawnAddictionHediffsGenerator+<>c__DisplayClass4_0.b__1 (RimWorld.ChemicalDef x) [0x00013] in :0 at System.Linq.Enumerable+WhereListIterator1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Verse.GenCollection.TryRandomElement[T] (System.Collections.Generic.IEnumerable`1[T] source, T& result) [0x00029] in :0 at RimWorld.PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor (Verse.Pawn pawn) [0x00120] in :0 at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x0014a] in :0 at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x005b8] in :0 at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x00094] in :0 at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00183] in :0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch1(Verse.PawnGenerationRequest) at RimWorld.ShipCombatManager.GenerateShip (RimWorld.EnemyShipDef shipDef, Verse.Map map, RimWorld.TradeShip tradeShip, RimWorld.Faction fac, Verse.AI.Group.Lord lord, Verse.Building& core, System.Boolean clearArea, System.Boolean wreckEverything) [0x0061e] in <7bb567b828194433af6c68631a34e56d>:0 at RimWorld.ShipCombatManager.SpawnEnemyShip (RimWorld.TradeShip tradeShip, RimWorld.AttackableShip enemyShip, RimWorld.DerelictShip derelictShip) [0x002c0] in <7bb567b828194433af6c68631a34e56d>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) RimWorld.ShipCombatManager:SpawnEnemyShip (RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip) RimWorld.ShipCombatManager:StartBattle (Verse.Building,RimWorld.TradeShip,RimWorld.AttackableShip,RimWorld.DerelictShip,int) RimWorld.Building_ShipBridge:Tick () Verse.TickList:Tick () (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update ()