Open Krutoy242 opened 1 year ago
Thanks for the report!
For the first point I am pretty sure this is fixed in the dev builds of FBP.
For the third, I need to talk with some peoples but I think this cannot be fixed (Actually I may have an idea, note to myself: Look into the materials property for the dummy block)
For the fifth point I never seen that behavior maybe it's also fixed in the dev build.
If you do not mind you could try with a test build and see if the issues are the same, they are posted on my Discord in the dev-builds channel (https://discord.gg/CBpqejmuWx)
I will release an up to date build right now.
(oh, i just noticed, that when i added sub-descriptions GitHub incrememt numbers 😁)
If you do not mind you could try with a test build and see if the issues are the same, they are posted on my Discord in the dev-builds channel (discord.gg/CBpqejmuWx)
Ok, i just tested dev build Fancier-Block-Particles-0.8-Dev-9
. All three problems still there. Observing no changes.
Just came to mind, are you using Optifine?
Yes, i do
Optifine might be causing this
Optifine might be causing this
I removed Optifine and tested again. All three problems still there, nothing fixed.
I used 0.8-Dev-9
version for test.
Update: Tested on 0.8-Dev-10
too. Still issues.
I could not reproduce the issue with any optimization mod I am suspecting either mod conflict or nvidia nvidiaing
Then I could try binary search mod that causing it (duh). This could take week or two.
First thing try in an instance with only FBP to see if it's not nvidia nvidiaing
Just tested, all three problems happen when barely no mods installed (only BoP and RecurrentComplex).
Through, problem with second invisible block not obivious, until i spammed zombies to create FPS lags.
Yeah, this issue seems like a mix of Nvidia Nvidiaing and just me not being able to go faster than your CPU can go.
And putting the Fancy Block animation on a separate thread is probably impossible without breaking a bunch of mods
But I may be able to fix the shadow blinking.
But I am currently waiting Meldexun to make a pr of his big changes, since I don't want to cause more merge conflicts.
Nvidia Nvidiaing
Is that means, that "double block" and "transparent frame" will be issue for FBP for NVidia cards forever?
Nvidia is kinda popular type of video cards... I'm not sure whether to add this mod to the modpack, if it will glitch on all Nvidia cards 🤕
Well you can just turn of fancy block placement but from my understanding I currently cannot do much
Then, I would appreciate if you not close this issue until its fixed, so I could keep subscribed to see when it fixed and then install on modpack.
P.S. I didnt knew that NVidia actually have more than 75% of market
Then, I would appreciate if you not close this issue until its fixed, so I could keep subscribed to see when it fixed and then install on mudpack.
I will keep it open for the ambient occlusion missing problem (.3) but the rest I literally cannot fix at least if it stay untraceable.
Describe the bug
Placing blocks causing various rendering glitches, including:
Double of block on same place
Shadow blinking around block
Disappearing of block at last moment
Double block and and shadow blink:
Transparent block at last moment
Specification:
Additional context
Happen on E2E-E modpack.