Closed Krutoy242 closed 3 months ago
When I zoom in, the player's hand remains static, although it should be subject to perspective distortion in the same way.
This is how it looks like when using Valkyrie zoom:
https://github.com/Red-Studio-Ragnarok/Valkyrie/assets/936618/7f6ae09c-b992-40b6-9a1d-292f8950047c
How it looks like with Optifine (note that hand is going out of view):
https://github.com/Red-Studio-Ragnarok/Valkyrie/assets/936618/fc78e611-8143-4c3d-98e4-4c835d9c0a43
debug-1.log.gz
Happens on E2E-E modpack.
Optifine doesn't apply any perspective or anything, it simply hides the hand, you could make a feature request for a config to hide the hand though.
Describe the bug
When I zoom in, the player's hand remains static, although it should be subject to perspective distortion in the same way.
This is how it looks like when using Valkyrie zoom:
https://github.com/Red-Studio-Ragnarok/Valkyrie/assets/936618/7f6ae09c-b992-40b6-9a1d-292f8950047c
How it looks like with Optifine (note that hand is going out of view):
https://github.com/Red-Studio-Ragnarok/Valkyrie/assets/936618/fc78e611-8143-4c3d-98e4-4c835d9c0a43
Logs
debug-1.log.gz
Versions
Additional context
Happens on E2E-E modpack.