RedBlight / RaytrAMP

Shooting and bouncing rays method for radar cross-section calculations, accelerated with BVH algorithm running on GPU (C++ AMP).
GNU General Public License v3.0
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How to reproduce the results shown in the pictures? #2

Open xqroychen opened 11 months ago

xqroychen commented 11 months ago

The code can run, but not sure if it is correct. For example the audir8, I can not obtain the same results. I guess that my obsX, obsY, obsZ, polX, polY, polZ setup is wrong, but not sure how to make it right. Also how is this related to the VV,VH,HH,HV polarization. Any help is appreciated.

songkeke commented 10 months ago

same problem as mine

xiongyuup commented 10 months ago

Excuse me, has this problem been solved

pingpongballz commented 10 months ago

Try with 'audir8.unv'.

xiongyuup commented 10 months ago

Brother, if I guarantee that the medium is PEC medium, but its permittivity is different, can I modify it?

pingpongballz commented 10 months ago

Yes, if the surface is PEC, you can use it as it is. The permittivity, imo is irrelevant, as the only induced currents in a PEC are on the surface.

xiongyuup commented 10 months ago

Thank brother, the sea surface ship RCS simulation can not use this program, brother has what open source program can calculate the sea surface ship RCS ah?

pingpongballz commented 10 months ago

Not much that I know of, I've been using Ansys HFSS and FEKO for my simulations

xiongyuup commented 10 months ago

Thanks very much.