Open KemGus opened 1 month ago
Let owner damage the stuff they own with a new E2/SF command like acfDealDamage(E:entity)
The real use case I see for people who want to implement like clutch overheating type of thing, till its officially added to ACE etc.
Let owner damage the stuff they own with a new E2/SF command like acfDealDamage(E:entity)