Added a new variable to missiles to determine if their boosters work above or below water.
Added water drag to missiles and gave water the ability to stop effects.
Added 3 torpedoes.
Black Shark Torpedo: Heavyweight torpedo. Medium Speed, Acoustic guidance.
G7a: Heavyweight torpedo. High speed. Straight running.
MK 13: Middleweight air dropped torpedo. Low speed. Future helical search.
Added simple straightrunning and acoustic guidance.
Added a new variable to missiles to determine if their boosters work above or below water. Added water drag to missiles and gave water the ability to stop effects.
Added 3 torpedoes. Black Shark Torpedo: Heavyweight torpedo. Medium Speed, Acoustic guidance. G7a: Heavyweight torpedo. High speed. Straight running. MK 13: Middleweight air dropped torpedo. Low speed. Future helical search.
Added simple straightrunning and acoustic guidance.