MQ2AutoForage currently will auto-stand to forage but only re-sit the player after a failed forage. I argue appropriate behavior should be that it re-sits the player in all cases after handling inventorying of the item as there's no clear case to only sit in one situation. If a person starts sitting, it is only reasonable they would like the automation to return them to the state they started in.
In GitLab by @DrWhomPhd on Oct 29, 2020, 12:54
MQ2AutoForage currently will auto-stand to forage but only re-sit the player after a failed forage. I argue appropriate behavior should be that it re-sits the player in all cases after handling inventorying of the item as there's no clear case to only sit in one situation. If a person starts sitting, it is only reasonable they would like the automation to return them to the state they started in.