Something in the REGISTER_ABILITY_OPTION(pCHFOR, NULL, &doCHALLENGEFOR); and REGISTER_ABILITY_OPTION(pSTEEL, NULL, &doSTEELY); causes an issue where eqgame will freeze when MacroQuest is injected. Starting up with it already injected and the plugin loaded does not have this problem.
In GitLab by @Knightly1 on Mar 29, 2020, 10:33
Something in the
REGISTER_ABILITY_OPTION(pCHFOR, NULL, &doCHALLENGEFOR);
andREGISTER_ABILITY_OPTION(pSTEEL, NULL, &doSTEELY);
causes an issue where eqgame will freeze when MacroQuest is injected. Starting up with it already injected and the plugin loaded does not have this problem.