Closed DFOXpro closed 2 years ago
function post_initialize() dispatch_action(nil,Keys.iCommandCockpitClickModeOnOff)
local birth = LockOn_Options.init_conditions.birth_place
if birth=="GROUND_HOT" or birth=="AIR_HOT" then
elseif birth=="GROUND_COLD" then
end
end
iCommandCockpitClickModeOnOff = 363;
just to add more to the discussion, the other clickable modules start in a clickable state, then LAlt+C toggles to move camera.
Can I propose with this module start in clickeable state both in vr and flatscreen? then with LAlt+C toggles to move camera. AND/OR add a configurable param to toggle this behaviour?
Yes, it is a very good proposal. I'll try to implement that via the options. Otherwise the module starts in clickable mode. Thank you for the feedback
Expected behaviour: Launch simulation and planes should be clickables
Current behaviour: After the simulation start plane is not clickable, the user must type LAlt+C to enable interactions