Open NoFearJoe opened 3 years ago
Why do you want to change assets compression?
This will help us to reduce their size
I exported large 40 illustrations and changing compression type doesn’t reduce Asset.car file size.
Compression type | Asset.car size |
---|---|
GPU Smallest Size | 4,2 MB |
GPU Best Quality | 9,3 MB |
Basic | 13,2 MB |
Lossless | 2,5 MB |
Automatic (Default) | 2,5 MB |
Could you show me an example project where setting asset compression type reduces Asset.car file size?
It's strange because I get opposite results. I can't share my assets, but can remember my results:
I have different asset formats – pdf and png.
Do you plan to add assets compression support?
No, because most developers use default compression type.
Which one is better?
The first one.
Do you plan to add assets compression support?
If no, I can do it. But there are 3 ways of implementation:
compression
foricons
andimages
in the config file and then generate Contents.json with this property in the root directory of images or illustrations (now it's calledXcodeEmptyContents
).compression
foricons
andimages
in the config file and then generate Contents.json with this property for each asset.Which one is better?