Quick fix for the item uses consumption.
By default, a new item is created with the following configuration:
The previous fix wasn't working in this case, it warned that the item has no uses. Which is kinda true, but handled differently in the core 5e system. Since it's the default configuration for a newly created item, we shouldn't stop the user here.
Decided to use the same method as the default 5e system. Checking "per" instead of "max"
Hey,
Quick fix for the item uses consumption. By default, a new item is created with the following configuration:
The previous fix wasn't working in this case, it warned that the item has no uses. Which is kinda true, but handled differently in the core 5e system. Since it's the default configuration for a newly created item, we shouldn't stop the user here. Decided to use the same method as the default 5e system. Checking "per" instead of "max"