Closed igoramaral closed 1 year ago
Before I dig into it, how well does it handle the Use Crit Damage?
dialog, specifically clicking "No"? Does applying damage via the button have issues?
Is this something that is going to be implemented in the system? Because I could really use it. I just want it to double the total damage, and I can set it to do that in the 5e system, but Better Rolls overrides and removes that option.
+1, we use the "double what has been rolled on the dice" rule and would like to see it implemented
Hey guys, I decided to implement my suggestion on this issue. I've added two new ways of rolling critical damage:
Those are two house rules that I know that are pretty common in D&D (the first one is used by Matthew Mercer in Critical Role, which is pretty popular) so I guess they'll be good additions to the module.
I've also translated these new choices to pt-BR since I'm Brazilian, so I hope that's not an issue. Can't help about the other languages though.
Feel free to suggest any edits or modifications!