Redi2Go / PhotonicEngine

13 stars 0 forks source link

Distant Horizons support #28

Closed nitanmarcel closed 3 weeks ago

nitanmarcel commented 1 month ago

Since using BSL shader is possible and it offers support for Distant Horizons, could it be used? Right now the LODs generated by DH are not generated, so I suppose it has something to do how the maximum render distance is enforced, but I suppose allowing it to generate won't be an issue since it's lightning would be handled by the shader, and probably some lights could be faked from Photonics to reasable ray traced lighting (even if they won't be ray traced). Some path tracing shaders already do this without affecting the performance including a SEUS PTGI shader mod

nitanmarcel commented 1 month ago

DH seems to load, slowly but it loads. Doesn't look so bad, it could go with some fake lightling/contrast to match the actual ray traced chunks lighting, but it doesn't look like it affects the engine in any way

image