Open Capewearer opened 1 week ago
I'd like to add more https://github.com/godotengine/godot-proposals/issues/7366
Would like to add some pretty big one optimization here..
https://github.com/godotengine/godot-proposals/issues/6109#issuecomment-2360483041
https://github.com/godotengine/godot-proposals/issues/3177
https://github.com/godotengine/godot- proposals/issues/7339 for imposter and splitting/ merging meshes.
Unless these performance issues are caused by bugs, you should probably move this issue to Redot proposals
@addmix It's not clear how to create an issue on Redot proposals… see https://github.com/Redot-Engine/redot-engine/issues/127. Also, going there directly via your link, I'm not seeing an Issues tab.
Guess it still needs to be set up... My bad.
Maybe also add SIMD support to basic vector and matrix types.
Tested versions
Reproducible in any Godot 4.0 versions.
System information
Doesn't matter since that's discussion about fork idea
Issue description
Godot community likes to have new features (that's okay, everyone loves shiny new stuff), but this engine lacks performance. Several rendering techniques aren't implemented, you possibly should to take a look for these issues and pull requests, because it's very unlikely they are going to fix them soon: https://github.com/godotengine/godot/pull/77683 https://github.com/godotengine/godot/pull/76291 https://github.com/godotengine/godot/pull/74642 https://github.com/godotengine/godot-proposals/issues/3920 https://github.com/godotengine/godot/issues/70373
Steps to reproduce
Everything lies in links.
Minimal reproduction project (MRP)
Everything lies in links.