Redot-Engine / redot-engine

Redot Engine – Multi-platform 2D and 3D game engine
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gltf import problem! #679

Open gnuchanos opened 3 hours ago

gnuchanos commented 3 hours ago

Tested versions

Redot Engine v4.4.dev.custom_build.4f67c65d2 (2024-10-11 03:36:55 UTC)

System information

arch linux - v4.4.dev.custom - compatibility

Issue description

ERROR: FATAL: Index p_index = 0 is out of bounds (count = 0).
   at: operator[] (./core/templates/local_vector.h:179)
ERROR: Caller thread can't call this function in this node (/root). Use call_deferred() or call_thread_group() instead.
   at: propagate_notification (scene/main/node.cpp:2494)

================================================================
handle_crash: Program crashed with signal 4
Engine version: Redot Engine v4.4.dev.custom_build (5e7e5fc60f1e75cb272ebf650fd37c51e0fa16fa)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /usr/lib/libc.so.6(+0x3d1d0) [0x7a373f5331d0] (??:0)
[2] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x3e812e3) [0x6499aeab52e3] (??:0)
[3] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x3e4fb36) [0x6499aea83b36] (??:0)
[4] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x3edf9c2) [0x6499aeb139c2] (??:0)
[5] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x652611) [0x6499ab286611] (??:0)
[6] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x7ae04b) [0x6499ab3e204b] (??:0)
[7] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x65ae42) [0x6499ab28ee42] (??:0)
[8] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x746cc9) [0x6499ab37acc9] (??:0)
[9] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x1787da4) [0x6499ac3bbda4] (??:0)
[10] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x48cc824) [0x6499af500824] (??:0)
[11] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x48cc97a) [0x6499af50097a] (??:0)
[12] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x42ac695) [0x6499aeee0695] (??:0)
[13] /home/archkubi/Downloads/redot-linux-dev/redot.linuxbsd.editor.x86_64(+0x5092194) [0x6499afcc6194] (??:0)
[14] /usr/lib/libc.so.6(+0x9439d) [0x7a373f58a39d] (??:0)
[15] /usr/lib/libc.so.6(+0x11949c) [0x7a373f60f49c] (??:0)
-- END OF BACKTRACE --
================================================================

Steps to reproduce

i can't import gltf file

Minimal reproduction project (MRP)

fps.zip

Spartan322 commented 2 hours ago

This might be a Godot upstream problem, will look into this.