Closed RedstoneFuture closed 1 year ago
Improved performance, due to a more compact area-check algorithm How did you do this? Do you have any performance comparisons, maybe from a profiler or something?
How did you do this? Do you have any performance comparisons, maybe from a profiler or something?
No. But the calculation of the area check was very convoluted, went over many corners, used unnecessary mathematical algorithms.
How did you do this? Do you have any performance comparisons, maybe from a profiler or something?
No. But the calculation of the area check was very convoluted, went over many corners, used unnecessary mathematical algorithms.
Which calculation exactly do you mean?
/mw setup lobby area <pos1|pos2> <set|teleport> [game]
/mw setup arena area <pos1|pos2> <set|teleport> [game]
/mw stop
&/mw start
or/mw reloadall
) and it's updated.