Closed waseem852 closed 3 years ago
Same, swapped back to .1 and all normal again
Same, swapped back to .1 and all normal again
Yes, It is working with 0.1.0. but blank is 0.2.0.
@waseem852 I'm not an expert but I'd guess the new TintColor Addition is blanking them since I don't have it set on any of my images
@waseem852 I'm not an expert but I'd guess the new TintColor Addition is blanking them since I don't have it set on any of my images
So the tintcolor is mandatory for this to work on 0.2.0 🤔
Added TintColor="#FFFFFF" to the
It seems you need to provide alpha component, so that HEX is 8 digit. Try adding FF at the start of your TintColor value.
It seems you need to provide alpha component, so that HEX is 8 digit. Try adding FF at the start of your TintColor value.
Hex with 8 digits produce the same results. black blank images. currently only reverting to 0.1.0 works.
Strange. Can you attach one of the images and specify what HEX color you are using?
Strange. Can you attach one of the images and specify what HEX color you are using?
Image is attached (Zipped because cannot upload SVG). I tried without any tintcolor, tintcolor with #FFFFFF and tintcolor with #FFFFFFFF. All gave blank Black images.
Strange. Can you attach one of the images and specify what HEX color you are using?
Image is attached (Zipped because cannot upload SVG). I tried without any tintcolor, tintcolor with #FFFFFF and tintcolor with #FFFFFFFF. All gave blank Black images.
@waseem852 This is not a real SVG. It just contains png image as base64 string. I am actually curious how it worked for you on 0.1 version.
Strange. Can you attach one of the images and specify what HEX color you are using?
Building.zip Image is attached (Zipped because cannot upload SVG). I tried without any tintcolor, tintcolor with #FFFFFF and tintcolor with #FFFFFFFF. All gave blank Black images.
@waseem852 This is not a real SVG. It just contains png image as base64 string. I am actually curious how it worked for you on 0.1 version.
It was working on 0.1.0 without any issues. I mean the same file. once upgraded to 0.2.0, it started to generate those black images.
In any case, if you're just using a PNG inside a vector, just save it as a PNG and use that instead. Not sure what would have changed in SkiaSharp between versions but I'm not really sure it's worth trying to support when there's a very reasonable workaround.
Hi All, I am using ResizetizerNT 0.2.0 on a Xamarin forms (Android and iOS only) project. When I checked the obj folder, Resizertizer folder is created and the images are just blank. I am using SVG file as the base Image.
What am I Missing ?