Open GTcreyon opened 1 year ago
I couldn't reproduce it on 4.1 branch. Is this fixed?
I think it might be resolution-specific. Try resizing the window?
I haven't been able to reproduce it on desktop either, but on the web build of 4.1 it is clearly present
Hm, it seems to happen both on Android and web, but not desktop, and it only happens on certain resolutions on web.
Update, I found the issue of this problem with #293
It has to do with high-refresh rates
Describe the bug The player sprite jitters relative to the camera when the player is moving.
To Reproduce Run in one direction until the camera smoothing limit is reached.
Expected behavior The player sprite should not move horizontally when at the camera smoothing limit.
Additional context I believe this is 4.1-specific.