Reedbeta / reed-framework

Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.
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Asset pack doesn't get updated due to wrong version, if no assets of that version type #2

Open Reedbeta opened 9 years ago

Reedbeta commented 9 years ago

For example, if an asset pack has no meshes, then the system doesn't think it needs to be updated when I bump the mesh version. However, it still fails to load due to the version mismatch.

Possible solutions: