When a chest with items is (intentionally) destroyed by players/enemies,
the chest 'spills' its content to the floor generating an ore patch
proportional to the content destroyed (for DangerOres)
Module taken from DangerOre scenario
2. Added mining prod (+/- levels) to market. Cost 2500 * L (to increase, or decrease), disable mining prod tech
Disables mining productivity technology and adds 2 items in market:
mining-productivity-plus
mining-productivity-minus
to buy mining productivity increase/decrease. Cost = 2500 * L, can be configured
1.Added container dump to the 2 Diggy-DangeOres
2. Added mining prod (+/- levels) to market. Cost 2500 * L (to increase, or decrease), disable mining prod tech