Closed ace-n closed 10 years ago
Sounds good to me
If it isn't already, make it a constant in the constants file. This will probably take a lot of tweaking, especially when we add notifications for other actions that occur. For testing, set it to whatever and when we get closer to Mechmania we'll go through and set all the constants into their final form.
Yeah, I've done that already. I agree that it could take quite a bit of tweaking though, and I don't really know how to make that process less painful. On Aug 23, 2014 8:02 PM, "Nick Jeffrey" notifications@github.com wrote:
If it isn't already, make it a constant in the constants file. This will probably take a lot of tweaking, especially when we add notifications for other actions that occur. For testing, set it to whatever and when we get closer to Mechmania we'll go through and set all the constants into their final form.
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How long do we want turns to last? As of my latest pull request (that adds simple moving), turns last until players have moved into their target positions or a third of a second, whichever is longer.