Closed theOneTrueFunniBoi closed 10 months ago
When Implementing Blitzcord into the game, if BlitzcordRunCallbacks() is run in a loop, it throws a memory access violation, outside of a loop it just closes the game. See this issue page for more info.
BlitzcordRunCallbacks()
Issue fixed in this issue page.
When Implementing Blitzcord into the game, if
BlitzcordRunCallbacks()
is run in a loop, it throws a memory access violation, outside of a loop it just closes the game. See this issue page for more info.