ReikaKalseki / Reika_FactorioMods_Issues

The issue tracker for all of my Factorio mods - EndgameCombat, NauvisDay, Geothermal, Oreverhaul, and the rest.
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Error on boot in createRefinery. #268

Closed combow closed 4 years ago

combow commented 4 years ago

70.276 Error ModManager.cpp:1514: Failed to load mod "NauvisDay": NauvisDay/data-updates.lua:6: NauvisDay/prototypes/refinery.lua:26: attempt to perform arithmetic on field 'emissions_per_minute' (a nil value) stack traceback: NauvisDay/prototypes/refinery.lua:26: in function 'createRefinery' NauvisDay/prototypes/refinery.lua:135: in main chunk [C]: in function 'require' NauvisDay/data-updates.lua:6: in main chunk stack traceback: [C]: in function 'require' NauvisDay/data-updates.lua:6: in main chunk 70.279 Loading mod core 0.0.0 (data.lua) 70.790 Checksum for core: 3495353602 70.864 Error ModManager.cpp:1514: Error in assignID: recipe-category with name 'crafting' does not exist.

Source: default (utility-sprites). 70.948 Initial atlas bitmap size is 16384 70.949 Created atlas bitmap 2048x544 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 70.955 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 70.970 Parallel Sprite Loader initialized (threads: 15) 71.020 Sprites loaded 71.032 Generated mipmaps (5) for atlas [0] of size 2048x544
71.032 Custom mipmaps uploaded. 71.037 Factorio initialised 71.042 Mods to disable:Failed to load mods: NauvisDay/data-updates.lua:6: NauvisDay/prototypes/refinery.lua:26: attempt to perform arithmetic on field 'emissions_per_minute' (a nil value) stack traceback: NauvisDay/prototypes/refinery.lua:26: in function 'createRefinery' NauvisDay/prototypes/refinery.lua:135: in main chunk [C]: in function 'require' NauvisDay/data-updates.lua:6: in main chunk stack traceback: [C]: in function 'require' NauvisDay/data-updates.lua:6: in main chunk

Mods to be disabled: 窶「 NauvisDay (1.18.12)

Exception handling should be implemented assuming entities that do not have a value such as emissions_per_minute, which is a refinery for convenience.

combow commented 4 years ago

In addition, I started the game with an additional exception handling.

ReikaKalseki commented 4 years ago

215 #213 #168