ReikaKalseki / Reika_FactorioMods_Issues

The issue tracker for all of my Factorio mods - EndgameCombat, NauvisDay, Geothermal, Oreverhaul, and the rest.
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[Endgame Combat] Turret Logistic Chests are invincible, and aren't selectable. #277

Closed PlatinumFrog closed 4 years ago

PlatinumFrog commented 4 years ago

Hello. I ran into some problems while building a turret wall. The ammo requester chests on turrets are not selectable to adjust logistics; Only the actual turret is. The ammo requester chests on regular vanilla turrets do not get removed from the world when the respective turret is mined or destroyed by weapons, enemies, and/or vehicles. The ammo requester chests on regular vanilla turrets, after their respective turret has been destroyed, cannot be damaged by anything, or mined by the player. Here is a picture to give you more of an idea. Turret UPDATE: I Loaded up a save and tried mining the regular turrets, and the Turret Logistic chests seem to be getting removed along with the turret. So the second problem might be solved... I think. (Would you mind maybe checking for what might have caused it in the first place?) The first and third problems are still happening. Another thing I noticed is that when I use an upgrade planner to try and upgrade gun turrets to concussion turrets, The gun turrets do not get selected for upgrade with the planner.

ReikaKalseki commented 4 years ago

I have already fixed this for the next release.

PlatinumFrog commented 4 years ago

Oh ok sorry.