I got this error while working on some blueprints in BlueprintLab_design mod. When i got the error i was using the deconstruct planner to remove a power pole and a 'Nearby Enemy Count Detector', but i think the error was not at that exact moment it was like 1 second later or something.
The second time it happened i was holding something i copied including 1 'Nearby Enemy Count Detector' and was just moving around.
The mod Factor-I/O (1.18.1) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event FactorIO::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
__FactorIO__/calls.lua:149: in function <__FactorIO__/calls.lua:139>
(...tail calls...)
__FactorIO__/functions.lua:159: in function 'tickCombinator'
__FactorIO__/control.lua:39: in function <__FactorIO__/control.lua:34>
stack traceback:
[C]: in function '__index'
__FactorIO__/calls.lua:149: in function <__FactorIO__/calls.lua:139>
(...tail calls...)
__FactorIO__/functions.lua:159: in function 'tickCombinator'
__FactorIO__/control.lua:39: in function <__FactorIO__/control.lua:34>
I got this error while working on some blueprints in BlueprintLab_design mod. When i got the error i was using the deconstruct planner to remove a power pole and a 'Nearby Enemy Count Detector', but i think the error was not at that exact moment it was like 1 second later or something.
The second time it happened i was holding something i copied including 1 'Nearby Enemy Count Detector' and was just moving around.
Factor-I/O version: 1.18.1 Factorio version: 1.0.0